Update log
Full FixForce update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Maps
We've just set our first patch for FixForce live!
Here's what we did:
Fixed an issue where players sometimes couldn't launch friends' heads
Fixed a rare bug where Loading Screen would hang indefinitely
Adjusted map rotation randomization to reduce repetition
Fixed occasional issue where players weren't being healed by the battery
Made some corrections to the “Days without Incident” screen
Made some alterations to the water in Towers
Fixed the Portable Teleporters so they work nicely in all angles
Fixed players not hearing each other at the end of a round
Fixed push to talk to work consistently in Shifts
Cleaned up VFX here and there
Let us know here or in the Surgent Discord if you come across any bugs, and we'll take a peek under the hood!
More fun stuff on the way :)
-The Surgent Team
Source
