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Steam News15 July 20232y ago

Build Error Found.

The reason we had build failures was because my server drive we use to store our builds on (Exodius@GammaDrive) Has failed. The server is fine. Our other 4 8tb HDDs are also fine.

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Full Five Nights At Smog's update

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What changed

0 fixes0 additions3 changes0 removals
  • Server
  • Gameplay
changedThe reason we had build failures was because my server drive we use to store our builds on (Exodius@GammaDrive) Has failed. The server is fine. Our other 4 8tb HDDs are also fine. However it seems that our Gamma drive, which is based upon an SSD, has completely died.
changedLast night when I was trying to build the game, I noticed that it didn't completely fail the build. Instead it only built about 80% of the required files. Then today, I try and use software stored on the Gamma drive, and the software doesn't launch. Next thing you know I look at the drive and almost every single file is empty, which they should NOT be. I hard reset the server, once its back online, Gamma is completely dead.
changedId like to take time off to try and figure this out, and evaluate my options, however I'm not going to. By the time this reaches your library you will all most likely have the 2.5.1 update, which fixes the delta time bug. The game will continue to be updated as normal. Instead of making a new project, I will re-organize the current source.

The reason we had build failures was because my server drive we use to store our builds on (Exodius@GammaDrive) Has failed. The server is fine. Our other 4 8tb HDDs are also fine. However it seems that our Gamma drive, which is based upon an SSD, has completely died.

Last night when I was trying to build the game, I noticed that it didn't completely fail the build. Instead it only built about 80% of the required files. Then today, I try and use software stored on the Gamma drive, and the software doesn't launch. Next thing you know I look at the drive and almost every single file is empty, which they should NOT be. I hard reset the server, once its back online, Gamma is completely dead.

The drive was slowly and exponentially killing itself, I should've noticed the second the build generated only 80% of the files, if there was a fatal build error, it wouldn't have generated any files at all.

NOTE: The source of smogs is stored under version control, so the game has not been lost in this.

This drive not only stored builds for the game, it stored all my personal music folders. I mention this, because on this drive in those folders, was the raw .flp's for all smogs music. (.flp is my music software save file) All source smogs music is gone. Luckily I kept the smogs assets (logos and steam images etc) all on my internal HDD. Now I don't want to go too far off track here, but I kept some of the sources to other things on the Gamma drive. This includes the FRgames logo, Togi Studios logo, and all trailers and videos about the game. Personally, I kept all my most important data on Gamma, including the source code to some of my applications, all my videos, all my photos, all my logos, and so so much more. All of this is gone.

Id like to take time off to try and figure this out, and evaluate my options, however I'm not going to. By the time this reaches your library you will all most likely have the 2.5.1 update, which fixes the delta time bug. The game will continue to be updated as normal. Instead of making a new project, I will re-organize the current source.

RIP Exodius Gamma Drive.

Source

Steam News / 15 July 2023

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