Full notes
Full Five Nations update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Balance
- Compatibility
New features
Hero icons displayed permanently to show their Hull and Shield and to easily select them on the map - AI players rebuild the units assigned to defend their base - Melee units (like Zhogarn Ruptor) attack their nearest target (instead of choosing the one with highest target score)
Bug fixes
Fix multiple soundtracks played at the same time - Fix advisors or unit quotes playback stuck - Sending units into unreachable area does not freeze pathfinding - Units hit by splash attack are not becoming invincible (HP shown as NaN) - Kutuzov deployment sound fixed - Frozen entities remain frozen after load game - Advisor volume is decreased during dialogs
Balancing
Federation Orca cooldown decreased from 144 to 130 - Warp surge speed uprade for Athrael Warpgliders decreased from 50% to 33%
Under the hood
DLC handling logic which opens Closed beta testing for Renegades (coming soon)
Source
Changelog.gg summarizes and formats this update. How we read updates.
