HomeGamesUpdatesPricingMethodology
Steam News4 March 20179y ago

Patch Note #4

Version: v1.3.0 Released: March 3rd, 2017 In November Kingdom Games announced initial support for Virtual Reality (VR) Head Mounted Displays (HMD) in FIVE: Champions of Canaan.

Full notes

Full FIVE: Champions of Canaan update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes1 addition8 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Compatibility
  • Store
  • Events
fixedAchievementsAchievement “A Hero Emerges” fixed
fixedAchievementsAchievement “The People’s Champion” fixed
fixedAchievementsAchievement “Tomorrow is a New Day” fixed
fixedAchievementsAchievement “A Guardian’s Counsel” fixed
fixedAchievementsAchievement “Champion of Canaan” fixed
changedPlayer Control & InventoryPlayer navigation and collision around walls and other obstacles improved

FIVE: Champions of Canaan changes

fixedAchievement “A Hero Emerges” fixed
fixedAchievement “The People’s Champion” fixed
fixedAchievement “Tomorrow is a New Day” fixed
fixedAchievement “A Guardian’s Counsel” fixed
fixedAchievement “Champion of Canaan” fixed

Version

v1.3.0 Released: March 3rd, 2017 In November Kingdom Games announced initial support for Virtual Reality (VR)

Head Mounted Displays (HMD) in FIVE

Champions of Canaan. That initial support was expanded a month later to include the most popular HMDs via Steam’s OpenVR. Today, we continue to expand and improve game play for both our fans using supported VR HMDs as well as those that play with conventional gaming hardware. For additional Technical Details please see the notes below-

Achievements

  • Achievement “A Hero Emerges” fixed

  • Achievement “The People’s Champion” fixed

  • Achievement “Tomorrow is a New Day” fixed

  • Achievement “A Guardian’s Counsel” fixed

  • Achievement “Champion of Canaan” fixed

Player Control & Inventory

  • Player navigation and collision around walls and other obstacles improved

  • Controller Button Hints now enable and disable appropriately

  • Fixed a bug that caused the screen to turn gray while simultaneously initializing a UI and moving

  • Holding ‘A’ to collect loot with a full inventory functionality has been improved

  • Added native PlayStation Dualshock 4 controller support

  • [VR] Adjusted Player Experience bar/meter to display accurately

  • [VR] Death UI controller buttons now display appropriately

  • [VR] Fixed a bug that caused some larger UIs to clip off the bottom of the UI canvas

NPCs and Vendors

  • Dinah, Mekonah, & Adiel now spawn into Jerusalem immediately after they are unlocked

  • Fixed an issue preventing Kenan’s shop from appearing

  • [VR] Fixed a bug preventing players from selling and donating items from their inventory using a controller

  • [VR] Fixed NPC overhead icons to display appropriately

  • [VR] Fixed an issue with NPC dialog boxes not closing

Loot

  • [VR] Fixed Loot Reward Chest not highlighting

  • [VR] Loot Reward Chest nameplate is now displaying appropriately

Virtual Reality Support Details

  • Supported VR SDKs include Open Source Virtual Reality (OSVR) and Steam’s OpenVR

  • Supported VR HMDs include the HTC VIVE, OSVR’s HDK 2 and Oculus Rift

  • Recommended controller(s) are Microsoft XBox One and PlayStation Dualshock 4

  • Seated and “Stand in Place” use

  • Recommend play in Full Screen so UI elements don’t clip through terrain

Source

Steam News / 4 March 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.