Full notes
Full Fishton: A Town to Remember update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Changes
All houses and businesses are half the original price except the campground which is quater price
Increased the price tomato, carrot and canned goods sell for to the farm stand
Weapons at Tylers are cheaper
The battering ram is unlocked at Tylers at the same time as all other weapons
You no longer need to buy 3 weapons from Tyler to progress the story
You no longer need to retrieve the weapon from the top of the tower for Tyler to progress the story
Fix
Opening a door with a weapon from Tyler provides an item (eg. breaking a rusty door with a rusty pipe). Items will now continue to spawn in the area where the door was every 2 - 9 mins
Fixed an issue when talking to Tyler the cursor disappeared
Lordfish key is easier to interact with
Source
Changelog.gg summarizes and formats this update. How we read updates.
