Full notes
Full Fish to Dish: Idle Sushi update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
Fish to Dish: Idle Sushi changes
The hatchery and aquarium now keep earning rewards when the game is closed, up to 24 hours.
Hatchery effects restored and improved.
Higher chance to trigger rare drifting events. Staying idle longer increases the chance.
Drifting event rewards now grow with zone progress — each new zone doubles the coins.
Coin rewards from wooden crates and little rubber ducks increased to 60.
Rare sea stars now give 1,000 coins.
All rare drifting events now give 5,000 coins by default.
Fixed an issue with upward search navigation.
Resolved an issue where UI elements blocked clicks in Boat Mode.
Fixed a crash that could occur in Boat Mode.
Addressed a runtime issue when running the game without a monitor.
Fixed a flickering issue when two waiters overlapped.
Corrected a UI offset problem.
Slightly increased the acceleration effect when clicking with keyboard and mouse.
Adjusted UI text color for improved readability.
Optimized visual effect assets.
Refined localization and translations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
