In this update4
Full notes
Full Fish Simulator: Agonik Lake update
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Repeated intro
Hello fellow pikes!
What changed
- Balance
- Fixes
- Gameplay
- UI and audio
Fish Simulator: Agonik Lake changes
We got a small update for you today. The most important change is about the stamina regeneration. While we mean for stamina to be a resource you have to manage with care, we have increased the regeneration modifier by four. It should give more opportunities to use stamina in your play.
We also wanted to make the game easier by reducing the hit needed to eat the other big fishes. Be wary, it should still keep you on your fins. ;)
Changelog
Bugs
Fixed a bug where the player could pass through the terrain after a dodge.
Fixed a bug where the attack marker would be stuck over the player at the beginning of a game
System
Added a text on the bottom left anchor of the main screen showing the current version of the game.
The game over screen will now replace the game screen instead of loading additively to it. This is to avoid the situation where the game would still play when the game over screen is on.
Audio
Reduced the player capture sound volume from 0.7 to 0.6.
Balance
Reduced other pikes hit points from 8 to 5.
Reduced Yellow Pickerels hit points from 3 to 2.
Reduced Bass hit points from 5 to 3.
Stamina regeneration speed is now 4 times faster going from 4 to 16.
Source
Changelog.gg summarizes and formats this update. How we read updates.
