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Full notes
Full FISH FEAR ME update
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What changed
- Gameplay
- UI and audio
- Maps
FISH FEAR ME changes
Ahoy, cosmic debtors! We have sailed once again to FISH FEAR ME Friday!
Just a quick patch notes this week -- there's a lot of behind-the-scenes work going into the upcoming free content expansion, so that's where the majority of our dev time is currently pointed. As always, changes marked with ⚓ are community suggestions!
Patch Notes
Misc
⚓ Added the ability to pause during
the Leviathan fight
Controller Navigation
In exciting news, controller navigation has made huge steps forward in the past couple weeks! Every screen requires a bespoke UI solution, so it'll still be a while before this update is ready to make public, but it's VERY cool to see in progress. Here's several menu screens, all being navigated entirely with the controller!!
I've said it before and I'll say it again: Noé, our visiting programmer, is a genius.
Women Want Me
The upcoming free content expansion, WOMEN WANT ME, is continuing apace! I've gotten the level design solidified and have started implementing it in-engine -- I can't show you that, of course, but I'll give you some facts about the area:
The map is called The Lake of the Lady, after its inhabitant, the Lady of the Lake
It introduces a new mechanic that will change the way you approach every other map
The majority of the map is a sunken castle full of champions and monsters
There are six planned biomes in the map
It has a unique location theme song
It has a completely new day-7 boss fight unique to this location
Long story short, it's a lot of stuff! I'm very excited for it.
Question of the Week
What item do you always take whenever it shows up? What item do you never take?
Happy fishing, Heather Flowers
Source
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