v1.7 Charlies Cavern + Quality of Life Improvements
Hello everyone, It's been a bit, but Fish & Bubbles is still alive and well. I bring to you Version 1.
Full notes
Full Fish & Bubbles update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
1 fix2 additions1 change0 removals
Balance
Gameplay
Store
UI and audio
changedWhich brings the following features: - Inventory has been greatly improved, items now stack
addedUpgraded the Autofeeder, It now has three levels, and a final upgrade called "Dynamic" mode, which tries to keep as many fish as you have, alive
addedAdded Charlie's Cavern (a 2nd store, unlockable at the pond) - Added Red Anubias (Available in Charlie's Cavern) - Added Wooden Log (Available in Charlie's Cavern) - Added Treasure Chest (Available in Charlie's Cavern) - Added ability to sell fish or trash at the pond - Added view of "coins" to the pond, so you can watch your cash grow while fishing
fixedFixed Zen Mode so if you turn it on, it stays on. Even if you move between areas / close the game (its now stored in the savefile) - Fixed a few incorrect SFX (playing at max volume, not honoring the SFX volume setting) - Fixed menu / SFX to honor the volume setting - Fixed layering of many sprites
Fish & Bubbles changes
changedWhich brings the following features: - Inventory has been greatly improved, items now stack
addedUpgraded the Autofeeder, It now has three levels, and a final upgrade called "Dynamic" mode, which tries to keep as many fish as you have, alive
addedAdded Charlie's Cavern (a 2nd store, unlockable at the pond) - Added Red Anubias (Available in Charlie's Cavern) - Added Wooden Log (Available in Charlie's Cavern) - Added Treasure Chest (Available in Charlie's Cavern) - Added ability to sell fish or trash at the pond - Added view of "coins" to the pond, so you can watch your cash grow while fishing
fixedFixed Zen Mode so if you turn it on, it stays on. Even if you move between areas / close the game (its now stored in the savefile) - Fixed a few incorrect SFX (playing at max volume, not honoring the SFX volume setting) - Fixed menu / SFX to honor the volume setting - Fixed layering of many sprites
It's been a bit, but Fish & Bubbles is still alive and well.
I bring to you Version 1.7 - Charlies Cavern
Which brings the following features: - Inventory has been greatly improved, items now stack
Upgraded the Autofeeder, It now has three levels, and a final upgrade called "Dynamic" mode, which tries to keep as many fish as you have, alive
Added Charlie's Cavern (a 2nd store, unlockable at the pond) - Added Red Anubias (Available in Charlie's Cavern) - Added Wooden Log (Available in Charlie's Cavern) - Added Treasure Chest (Available in Charlie's Cavern) - Added ability to sell fish or trash at the pond - Added view of "coins" to the pond, so you can watch your cash grow while fishing
Bugfixes
Fixed Zen Mode so if you turn it on, it stays on. Even if you move between areas / close the game (its now stored in the savefile) - Fixed a few incorrect SFX (playing at max volume, not honoring the SFX volume setting) - Fixed menu / SFX to honor the volume setting - Fixed layering of many sprites
We've also enhanced our logging,
So please report any bugs to our discord in the bugs channel!