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Steam News18 May 20233y ago

Yet another gamemode and a ton of features and fixes!

Version Number: Gus Fixes: -Fixed players being able to shoot and move while the Game Menu was open.

Full notes

Full First Person Shooter update

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What changed

1 fix1 addition0 changes0 removals
  • UI and audio
fixedFixes: -Fixed players being able to shoot and move while the Game Menu was open. -Fixed overlapping kill log entries -Fixed multiple players listed for the same player with the wrong color when joining a game set to team deathmatch. -Fixed team kill logs appearing during non-team based gameplay. -Fixed character gravity effects -Fixed instantaneous shooting when joining a game in progress. Player now can not shoot for first 0.2 seconds in a match. -Fixed dying in a weapon pickup zone allowing you to grab weapon at any position after respawn. -Fixed switch team button appearing in the lobby regardless of the gamemode -Fixed late match joining causing match settings issues for player joining late. -Fixed Player kills/suicides occurring at the exact same moment and no decision being rendered on which happened first. (Host now tracks order of death) -Fixed Auto scrolling UI elements when certain peripherals are connected.
addedImprovements and Features: -Added new updated city park level for both team and free-for-all play. -Set mouse to be confined to the game window during play to keep players from clicking off screen during combat. -Changed teammate nametags to be green -Dead bodies despawn faster -Added a team-based spawn system that allows for a team to have designated spawn zones where only they can respawn into. -Created center bomb mode test arena -Created Carriable Nuclear bomb for Center Bomb Mode -Added Nuke explosion effect(first attempt likely to change in the future) -Created system for scoring points not related to kill count -Added system for resetting the position of picked up items based on a certain set of criteria -Added massive explosion sound effect for the nuke detonation -Switched aiming to be towards the mouse instead of away from the mouse cursor -Added secret system to change it back to reversed mode. In lobby host must press Ctrl+Shift+D -Added automatic weapon pickup -Added item and weapon pickup sound effects -Added Bullet line for any bullet fired by an enemy that impacts player. A death line! -Added game camera repositioning on player death by enemy. Camera now positions to a point between the victim and the killer to give more clarity on where the shot came from. -Added multiple shotgun pickups to all existing levels. -Added Footstep sound effects system -Surfaces can now produce different footstep sounds

First Person Shooter changes

  • Nukemap
  • Deathmatchmode
fixedFixes: -Fixed players being able to shoot and move while the Game Menu was open. -Fixed overlapping kill log entries -Fixed multiple players listed for the same player with the wrong color when joining a game set to team deathmatch. -Fixed team kill logs appearing during non-team based gameplay. -Fixed character gravity effects -Fixed instantaneous shooting when joining a game in progress. Player now can not shoot for first 0.2 seconds in a match. -Fixed dying in a weapon pickup zone allowing you to grab weapon at any position after respawn. -Fixed switch team button appearing in the lobby regardless of the gamemode -Fixed late match joining causing match settings issues for player joining late. -Fixed Player kills/suicides occurring at the exact same moment and no decision being rendered on which happened first. (Host now tracks order of death) -Fixed Auto scrolling UI elements when certain peripherals are connected.
addedImprovements and Features: -Added new updated city park level for both team and free-for-all play. -Set mouse to be confined to the game window during play to keep players from clicking off screen during combat. -Changed teammate nametags to be green -Dead bodies despawn faster -Added a team-based spawn system that allows for a team to have designated spawn zones where only they can respawn into. -Created center bomb mode test arena -Created Carriable Nuclear bomb for Center Bomb Mode -Added Nuke explosion effect(first attempt likely to change in the future) -Created system for scoring points not related to kill count -Added system for resetting the position of picked up items based on a certain set of criteria -Added massive explosion sound effect for the nuke detonation -Switched aiming to be towards the mouse instead of away from the mouse cursor -Added secret system to change it back to reversed mode. In lobby host must press Ctrl+Shift+D -Added automatic weapon pickup -Added item and weapon pickup sound effects -Added Bullet line for any bullet fired by an enemy that impacts player. A death line! -Added game camera repositioning on player death by enemy. Camera now positions to a point between the victim and the killer to give more clarity on where the shot came from. -Added multiple shotgun pickups to all existing levels. -Added Footstep sound effects system -Surfaces can now produce different footstep sounds

Version Number: Gus

Fixes: -Fixed players being able to shoot and move while the Game Menu was open. -Fixed overlapping kill log entries -Fixed multiple players listed for the same player with the wrong color when joining a game set to team deathmatch. -Fixed team kill logs appearing during non-team based gameplay. -Fixed character gravity effects -Fixed instantaneous shooting when joining a game in progress. Player now can not shoot for first 0.2 seconds in a match. -Fixed dying in a weapon pickup zone allowing you to grab weapon at any position after respawn. -Fixed switch team button appearing in the lobby regardless of the gamemode -Fixed late match joining causing match settings issues for player joining late. -Fixed Player kills/suicides occurring at the exact same moment and no decision being rendered on which happened first. (Host now tracks order of death) -Fixed Auto scrolling UI elements when certain peripherals are connected.

Improvements and Features: -Added new updated city park level for both team and free-for-all play. -Set mouse to be confined to the game window during play to keep players from clicking off screen during combat. -Changed teammate nametags to be green -Dead bodies despawn faster -Added a team-based spawn system that allows for a team to have designated spawn zones where only they can respawn into. -Created center bomb mode test arena -Created Carriable Nuclear bomb for Center Bomb Mode -Added Nuke explosion effect(first attempt likely to change in the future) -Created system for scoring points not related to kill count -Added system for resetting the position of picked up items based on a certain set of criteria -Added massive explosion sound effect for the nuke detonation -Switched aiming to be towards the mouse instead of away from the mouse cursor -Added secret system to change it back to reversed mode. In lobby host must press Ctrl+Shift+D -Added automatic weapon pickup -Added item and weapon pickup sound effects -Added Bullet line for any bullet fired by an enemy that impacts player. A death line! -Added game camera repositioning on player death by enemy. Camera now positions to a point between the victim and the killer to give more clarity on where the shot came from. -Added multiple shotgun pickups to all existing levels. -Added Footstep sound effects system -Surfaces can now produce different footstep sounds

Source

Steam News / 18 May 2023

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