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Steam News11 February 20224y ago

Patch Notes for Version 1.0.3

Here is the change log for patch 1.0.3 General: -Adjusted how controls are shown at the bottom-left of the screen.

Full notes

Full First Class Escape 2: Head in the Clouds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
changedGeneral: -Adjusted how controls are shown at the bottom-left of the screen. Now special actions such as flipping pages or turning the lamp on are shown in a different colour, which makes them easier to notice. -Adjusted how hint vision works. Previously hint vision mainly highlighted items you had not found yet. Now it is also highlights various important objects even if you have already found them. -Adjusted how collectible visibility works. Previously, in multiplayer collectibles were initialized based on host. Now you will be able to find all collectibles you are missing even if the host already has them. The collectibles are still granted to all players in a multiplayer session even if only one person picks them up. Additionally, resetting collectibles no longer requires you to restart the game in order for the collectibles to appear again. -Fixed some typos.
changedPuzzle Adjustments; -Adjusted the colour of the electric blocking system for the door to A-Wing in the Main hall to make it easier to notice. -Slightly adjusted the Knight puzzle to clarify few small details.
fixedBug Fixes: -Fixed some graphical issues, such as a missing piece of geometry.

First Class Escape 2: Head in the Clouds changes

changedGeneral: -Adjusted how controls are shown at the bottom-left of the screen. Now special actions such as flipping pages or turning the lamp on are shown in a different colour, which makes them easier to notice. -Adjusted how hint vision works. Previously hint vision mainly highlighted items you had not found yet. Now it is also highlights various important objects even if you have already found them. -Adjusted how collectible visibility works. Previously, in multiplayer collectibles were initialized based on host. Now you will be able to find all collectibles you are missing even if the host already has them. The collectibles are still granted to all players in a multiplayer session even if only one person picks them up. Additionally, resetting collectibles no longer requires you to restart the game in order for the collectibles to appear again. -Fixed some typos.
changedPuzzle Adjustments; -Adjusted the colour of the electric blocking system for the door to A-Wing in the Main hall to make it easier to notice. -Slightly adjusted the Knight puzzle to clarify few small details.
fixedBug Fixes: -Fixed some graphical issues, such as a missing piece of geometry.

Here is the change log for patch 1.0.3

General: -Adjusted how controls are shown at the bottom-left of the screen. Now special actions such as flipping pages or turning the lamp on are shown in a different colour, which makes them easier to notice. -Adjusted how hint vision works. Previously hint vision mainly highlighted items you had not found yet. Now it is also highlights various important objects even if you have already found them. -Adjusted how collectible visibility works. Previously, in multiplayer collectibles were initialized based on host. Now you will be able to find all collectibles you are missing even if the host already has them. The collectibles are still granted to all players in a multiplayer session even if only one person picks them up. Additionally, resetting collectibles no longer requires you to restart the game in order for the collectibles to appear again. -Fixed some typos.

Puzzle Adjustments; -Adjusted the colour of the electric blocking system for the door to A-Wing in the Main hall to make it easier to notice. -Slightly adjusted the Knight puzzle to clarify few small details.

Bug Fixes: -Fixed some graphical issues, such as a missing piece of geometry.

Source

Steam News / 11 February 2022

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