Full notes
Full Fireworks Simulator: Realistic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Performance
- Gameplay
Optimize and compress textures to reduce the size of the game package, remove redundant maps, compress maps, remove redundant data, and greatly reduce the size of the game. The packaged game size is now only half of the previous version.
UI improvements
Performance optimization to increase frame rate
Enable vertical synchronization by default to greatly reduce graphics card consumption. You can also manually enable vertical synchronization in the graphics settings
Upgrade the project to the latest version of the engine
Optimize particle effects
Source
Changelog.gg summarizes and formats this update. How we read updates.
