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Steam News13 July 202511mo ago

v1.5 Game Optimization

Optimize and compress textures to reduce the size of the game package, remove redundant maps, compress maps, remove redundant data, and greatly reduce the size of the game.

Full notes

Full Fireworks Simulator: Realistic update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes1 removal
  • Maps
  • UI and audio
  • Performance
  • Gameplay
removedOptimize and compress textures to reduce the size of the game package, remove redundant maps, compress maps, remove redundant data, and greatly reduce the size of the game. The packaged game size is now only half of the previous version.
changedUI improvements
changedPerformance optimization to increase frame rate
changedEnable vertical synchronization by default to greatly reduce graphics card consumption. You can also manually enable vertical synchronization in the graphics settings
changedUpgrade the project to the latest version of the engine
  • Optimize and compress textures to reduce the size of the game package, remove redundant maps, compress maps, remove redundant data, and greatly reduce the size of the game. The packaged game size is now only half of the previous version.

  • UI improvements

  • Performance optimization to increase frame rate

  • Enable vertical synchronization by default to greatly reduce graphics card consumption. You can also manually enable vertical synchronization in the graphics settings

  • Upgrade the project to the latest version of the engine

  • Optimize particle effects

Source

Steam News / 13 July 2025

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