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Steam News25 December 20256mo ago

v2.1.0 - Visual Improvements & Upgraded Rooftops

Changelog: Rooftops map is more detailed, added a platform with a jump pad that hangs from the construction crane and added some boxes around the map.

Full notes

Full Firepower Forge update

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What changed

2 fixes1 addition9 changes0 removals
  • Maps
  • Security
  • Fixes
  • Gameplay
  • Balance
  • Performance
addedChangelog:Rooftops map is more detailed, added a platform with a jump pad that hangs from the construction crane and added some boxes around the map.
changedChangelog:Changed skybox in Shooting Range map
fixedChangelog:Resolved a recently discovered security issue affecting all games made with Unity
fixedChangelog:Fixed several major bugs regarding lobby connection and round modifiers
changedChangelog:Default class creation pool changed to "Large Selection", former "Default" option renamed to "Limited Selection"
changedChangelog:Natural health regeneration now takes 15 seconds (previously 10 seconds) to start after taking damage but heals 15 health per second (previously 5 health per second)
Burst Rifle damage1115Burst Rifle damage increased, buff

Changelog:

  • Rooftops map is more detailed, added a platform with a jump pad that hangs from the construction crane and added some boxes around the map.

  • Changed skybox in Shooting Range map

  • Resolved a recently discovered security issue affecting all games made with Unity

  • Fixed several major bugs regarding lobby connection and round modifiers

  • Default class creation pool changed to "Large Selection", former "Default" option renamed to "Limited Selection"

  • Natural health regeneration now takes 15 seconds (previously 10 seconds) to start after taking damage but heals 15 health per second (previously 5 health per second)

  • Class creation screen shows 4 items per row instead of 3

  • Wormholes now teleport you more seamlessly

  • Improved wormhole shader and particles

  • Burst Rifle damage increased from 11 to 15

  • Explosions now emit light and use world-space triplanar mapping for textures (basically explosions look good)

  • Improved post-processing

  • Posterization shader now affects the whole screen

  • Improved several particle effects such as sliding, sparks from bullet holes, large explosions and more

  • Reload icon replaces ammo icon while reloading

Source

Steam News / 25 December 2025

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