What changed
0 fixes0 additions1 change0 removals
changedNew update to Firefighters 2014 has been released. The update will be applied automatically when your Steam client is restarted. Patch Notes: - optimized in terms of RAM usage and compatibility with 32-bit operating systems. - Previously, the final station in the tutorial was omitted by mistake. The tutorial will now end properly with an explanation of the water filling station. - The fences in the industrial area no longer occlude. Occlusion baking has been redone. - The large tanks on the sidewalk in the industrial area now have collision detection. - The material of the mounts of turntable ladder's indicators was set incorrectly. This error has been fixed. - Minimap rotation is now enabled by default. - Vehicle indicators can now be activated using the left and right mouse buttons. - Fire station map: The smoke alarm at the farm was misaligned and was floating in the air. This error has been fixed. - Fences' collision values has been increased so it is no longer possible to climb into the enclosure. - The liter counter on refilling pumps now moves faster, making the number of liters pumped more credible. - Fire extinguishers contain more. - The water filling station has a larger radius in which the vehicle must be located to refill the tank. - There are no longer any footstep sounds when the player stands still in the tutorial. - Bugfix when using wrench/oil can/jumper cables. - The tool now only repairs a car if you also use it on the hood of the vehicle. - There is no longer a blocking radius at the site of randomly generated missions so that every operation location can really be reached from anywhere.(This is still present in bigger missions.) - Some oil spills that were positioned too deep in the street have now been raised so that they no longer disappear.
Firefighters 2014 changes
changedNew update to Firefighters 2014 has been released. The update will be applied automatically when your Steam client is restarted. Patch Notes: - optimized in terms of RAM usage and compatibility with 32-bit operating systems. - Previously, the final station in the tutorial was omitted by mistake. The tutorial will now end properly with an explanation of the water filling station. - The fences in the industrial area no longer occlude. Occlusion baking has been redone. - The large tanks on the sidewalk in the industrial area now have collision detection. - The material of the mounts of turntable ladder's indicators was set incorrectly. This error has been fixed. - Minimap rotation is now enabled by default. - Vehicle indicators can now be activated using the left and right mouse buttons. - Fire station map: The smoke alarm at the farm was misaligned and was floating in the air. This error has been fixed. - Fences' collision values has been increased so it is no longer possible to climb into the enclosure. - The liter counter on refilling pumps now moves faster, making the number of liters pumped more credible. - Fire extinguishers contain more. - The water filling station has a larger radius in which the vehicle must be located to refill the tank. - There are no longer any footstep sounds when the player stands still in the tutorial. - Bugfix when using wrench/oil can/jumper cables. - The tool now only repairs a car if you also use it on the hood of the vehicle. - There is no longer a blocking radius at the site of randomly generated missions so that every operation location can really be reached from anywhere.(This is still present in bigger missions.) - Some oil spills that were positioned too deep in the street have now been raised so that they no longer disappear.
New update to Firefighters 2014 has been released. The update will be applied automatically when your Steam client is restarted. Patch Notes: - optimized in terms of RAM usage and compatibility with 32-bit operating systems. - Previously, the final station in the tutorial was omitted by mistake. The tutorial will now end properly with an explanation of the water filling station. - The fences in the industrial area no longer occlude. Occlusion baking has been redone. - The large tanks on the sidewalk in the industrial area now have collision detection. - The material of the mounts of turntable ladder's indicators was set incorrectly. This error has been fixed. - Minimap rotation is now enabled by default. - Vehicle indicators can now be activated using the left and right mouse buttons. - Fire station map: The smoke alarm at the farm was misaligned and was floating in the air. This error has been fixed. - Fences' collision values has been increased so it is no longer possible to climb into the enclosure. - The liter counter on refilling pumps now moves faster, making the number of liters pumped more credible. - Fire extinguishers contain more. - The water filling station has a larger radius in which the vehicle must be located to refill the tank. - There are no longer any footstep sounds when the player stands still in the tutorial. - Bugfix when using wrench/oil can/jumper cables. - The tool now only repairs a car if you also use it on the hood of the vehicle. - There is no longer a blocking radius at the site of randomly generated missions so that every operation location can really be reached from anywhere.(This is still present in bigger missions.) - Some oil spills that were positioned too deep in the street have now been raised so that they no longer disappear.