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Steam News15 June 201610y ago

Patch Notes - Last update before release

General - Update to 4.11 (UE4) -> hopefully this will fix the issue of the non-working trigger in the tutorial. Please let us know if you still encounter this bug !

Full notes

Full Firebird - La Peri update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedGeneral - Update to 4.11 (UE4) -> hopefully this will fix the issue of the non-working trigger in the tutorial. Please let us know if you still encounter this bug ! - Correction of a few spelling mistakes Bugs fixing - Need to catch twice the bouquet of petals (final choice) - Wrong positioning of animal spirit petal hitboxes Visual polishing - General ambiance become less dark (especially floor) - Numerous assets have been reworked - Stage has been improved visually (details, textures, etc) - Rework of the in-game controllers, lightorch (left hand) and cage (right hand) - Particules from caught petals in the cage are now drawing vegetal forms and are graduated in function of player's hand movement speed - Aura has been added around the bouquet of petals - Rework of statue modelization and collapse animation - Modulable skybox during final choice phase Interactivity Intuitivity about actions required: - Cage (right hand) is disactivated when not useful - Setting is destroyed before final act to prevent the player from trying to get petals from the dancer Petal catching: - Animal spirits no longer goes straight on the player - Animal spirits animations / reactions are more various - Chimp petal hitbox has been extended What's coming next for the final release ? - Implementation of an in-game illustrated book on which the voice over will be transcripted (like subtitles). It will also act as a new interactive asset, which gives the ability to the users to decide themselves when they want to go to the next stage. - French, English (new ones) and Chinese voice-over ! - Better transitions in-between scenes instead of fade-to-black - some mysterious Steam achievements ;)

General - Update to 4.11 (UE4) -> hopefully this will fix the issue of the non-working trigger in the tutorial. Please let us know if you still encounter this bug ! - Correction of a few spelling mistakes Bugs fixing - Need to catch twice the bouquet of petals (final choice) - Wrong positioning of animal spirit petal hitboxes Visual polishing - General ambiance become less dark (especially floor) - Numerous assets have been reworked - Stage has been improved visually (details, textures, etc) - Rework of the in-game controllers, lightorch (left hand) and cage (right hand) - Particules from caught petals in the cage are now drawing vegetal forms and are graduated in function of player's hand movement speed - Aura has been added around the bouquet of petals - Rework of statue modelization and collapse animation - Modulable skybox during final choice phase Interactivity Intuitivity about actions required: - Cage (right hand) is disactivated when not useful - Setting is destroyed before final act to prevent the player from trying to get petals from the dancer Petal catching: - Animal spirits no longer goes straight on the player - Animal spirits animations / reactions are more various - Chimp petal hitbox has been extended What's coming next for the final release ? - Implementation of an in-game illustrated book on which the voice over will be transcripted (like subtitles). It will also act as a new interactive asset, which gives the ability to the users to decide themselves when they want to go to the next stage. - French, English (new ones) and Chinese voice-over ! - Better transitions in-between scenes instead of fade-to-black - some mysterious Steam achievements ;)

Source

Steam News / 15 June 2016

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