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Full Fire With Fire Tower Attack and Defense update
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Repeated intro
Hey Everyone, long time no see. We're back at it again here with many incrimental updates to game play design and content in the pipeline. Starting off with big balance changes and a new skin in 0.9.10
What changed
- Store
- Balance
- Gameplay
- UI and audio
- Maps
Fire With Fire Tower Attack and Defense changes
Gameplay Changes:
We decided to up the ante for matches. Creeps are faster and more resilient while towers have become more deadly. This should significantly reduce average match length. The following changes change the effectivness of all towers. We appreciate your help with balance feedback following this update. Thank you!
Creeps spawn 20% faster thus match rounds will be about that much faster.
Creep Move Speed increased by 20% further shortening round time.
Creep Armor base increased by 2.
Tower Damage increased by 20%
Tower Attack Speed increaded by 10%
Hydron Tower Damage bonus decreased by 10% to lower it's benefit from enemy creep speed.(Hydron still technically received a buff from this update)
Particle Tower Attack Speed increased by 10% to further compensate the new creep speed.
Store and Economy Changes:
All items in the store seeds and kindling costs have been drastically reduced by 18%-66%
Skins can now be purchased with Seeds as well as Kindling.
Achievement seed rewards increased by 25 each. Match Seed rewards have been slightly decreased.
Introducing Sauté Sands
A new skin to choose from.
In the pipeline for future updates
Looking forward to delivering these changes in future updates on a more frequent basis.
More Skins! We have a bunch of skins in the works which we will introduce packaged with other new content.
Round Ready button: When both players click "Ready!" the round will start skipping the 45sec timer.
Widescreen resolution and larger battlefield areas. We are expanding the playfield!
New tower set in the works. Coming soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
