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Full Fire Rescue Simulator update
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Repeated intro
Hello everyone! We know it's been quite a long time since we have posted an update on steam, we do post weekly updates on Discord, so if you are not in our Discord join here and come chat with us! https://discord.gg/TPgvZY8Xxf
What changed
- Compatibility
- Store
- Maps
- Gameplay
We have decided to take a lot of time and work on this update. Since we are a small team, development does take time, which means updates take time. But we are nearing a major milestone in development, public testing!
You can now apply to be a beta tester, (Accepting all who own a copy of FRS). What this means is you get access to all new content on steam, and you can help us improve the game, find bugs, and more. All you have to do is head over to our Discord https://discord.gg/TPgvZY8Xxf and go to #applications, from there type the command !apply, and your application will open, then answer 3 simple questions and we will get back to you very quickly. Applications at this time are open, and soon we will be releasing more info on beta testing, to the beta testers.
So with that being said, let's get into the good stuff!
Trucks
We have many new trucks coming to the game in the next update, and all of these being a part of the beta tester program. We have to spend a lot of time on trucks, and all of them are fully functional. From ladders, equipment, driving, and hoses. We are still ironing out the driving system, and finishing truck lighting. We have many more trucks to add in the future, but for now, this is what we have!
NOTE: Before release, all vehicles will be licensed by their manufacturer.
Engines
Ladder Trucks
Medical
Command
Special
All trucks shown, are drivable, and functional (Not Including The Medic). We have multiple other trucks, (Not Shown) currently in development.
Truck Customization
Some truck skins can be changed. We have a large selection of designs, and colors already in-game, but we provide the template in-game, for you to make your own skins. Here are some Engine skins!
Player
Our firefighter player is very realistic and fully customizable, and also has OPTIONAL player attributes, like hunger, thirst, and fitness. Enabling player attributes, means, you will have to eat and drink regularly at the firehouse, and maintain your player's fitness by using the fire station gym.
Player Customization
Skin Color
Hair Color
Helmet Color
Turnout Coat Color
Turnout Pants Color
Boots Color
Hood Color
Gloves Color
SCBA Color
Equipment Color (Flashlight)
Duty Shirt Color
Duty Pants Color
Duty Boots Color
Radio/Radio Strap Color
Call System
Our call system randomly will start house fires, garbage fires, vehicle fires, and many other fire types around the open-world map. Each one is different. When you get a call, if your in the station, you will hear tones, and you will always have a pager on your player. To access the MDT, you need to be in a truck.
MDT Login
When you start, you will have the ability to select the station, and truck you want to be at and use. When you do this, the call system will only dispatch calls in your station's "district" and according to what vehicle you are using. You can also bring other vehicles to the scenes.
After you log in, you can access the MDT in any of the vehicles, to see call details. Here you also have other features, like setting your availability for calls.
Gameplay Features
Hoses
Our new hose system includes different diameter hoses, Hose Bundles of different hoses, forward laying from hydrants or laying any other hose type. Hoses also, inflate and deflate, depending on if the water pump is on or off. Some trucks have pre-connect cross lays that can be pulled, some trucks do not, meaning you will have to manually set up the hose and attach a nozzle. There is also the option to use a foam nozzle.
Hand Tools
*Some features listed below, may not be added in beta testing or publically due to development.*
For forcible entry, you have a few options, if you do not have a tool, you can try kicking the door, or you can choose between a halligan or axe. You can also use these tools to break windows.
Ventilation can be done on most buildings, by using the K saw to cut holes in the roofs of houses and some other structures. Saws can also be used to open garage doors and some doors.
Some other equipment that can be used includes Ground Cones, Road Blocks, Medical Bag.
More tools to come in the future!
Ladders
Ground Extention Ladder
Truck Ladders
Map
The open-world map will be expanded and enhanced over the course of major updates. To start, we are adding a small to medium-sized town, that includes, stores, high-density and low-density residential areas, industrial areas, a hospital, farms and parks, and much more. More towns and stations will be added in the future, along with a large city.
The map is still in development and has some work still to be done.
Dynamic Weather & Day Night Cycle
Weather randomly will change, with day and night cycle.
There is much much more we could show, and more that we are working on. Remember to join our Discord and become a part of the Testing Team! We really could use your help making the game the best it can be!
Thank you, everyone!
Source
Changelog.gg summarizes and formats this update. How we read updates.
