2 weeks left until launch! We are thrilled to announce the release of our latest update for the game. This update is jam-packed with exciting new features that we can't wait for you to try out.
In this update1
Full notes
Full Fire & Maneuver update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes8 additions1 change0 removals
Compatibility
Balance
UI and audio
Maps
Gameplay
added2 weeks left until launch!We are thrilled to announce the release of our latest update for the game. This update is jam-packed with exciting new features that we can't wait for you to try out. Similar to last week, all these updates are currently available on the beta and will be coming soon for all players on launch.
added2 weeks left until launch!First, we've added a new campaign called Caucasus, which we hope will provide a new and engaging experience for players. We've also made some new balance changes to ensure that gameplay remains fresh and challenging for our loyal players.
added2 weeks left until launch!New features in campaign mode include: - Unit XP system: right click your units to upgrade them with unique perks - Objective System: campaigns now all have objectives for you to conquer, and players may upgrade or loot objective tiles. - Overhauled UI: All UI for campaigns has been completely remade from scratch, along with new SFX. - New event system: 83 campaign events have been written and trigger based on the policies you have chosen, the nation you're playing as, and the campaign that you're in. - Doctrine System: In addition to the military and logistics policies, you now have three different types of military doctrines to choose from which will give your army unique buffs and allow for more replayability in each campaign.
changed2 weeks left until launch!If you want to try the beta for yourself: In your library, right-click on Fire & Maneuver, select properties, select BETAS, and on the right panel, switch from (None) to (testing- Public testing branch)
added2 weeks left until launch!We have also included two brand-new maps for players to explore and conquer. We know that many of you have been eager for new content, and we think you'll be thrilled with what we've come up with.
added2 weeks left until launch!Here is a list of all the new maps available in the beta: - The Grassland 1v1 - The Forest 1v1 - Aizu 2v2 - Domain Fort 1v1 - Arupusu 1v1 - Hakodate 1v1 - Honshu Fortress 2v2 - Toba Fushimi 2v2 - Tosa Dockyard 1v1 - Ueno 1v1 - Chancellorsville 2v2 - Chickamauga 2v2 - Fredericksburg 2v2 - The Plantation 1v1 - Poplar Station (Remake) 1v1 - The Redoubt 1v1 - Vicksburg 1v1
Fire & Maneuver changes
addedWe are thrilled to announce the release of our latest update for the game. This update is jam-packed with exciting new features that we can't wait for you to try out. Similar to last week, all these updates are currently available on the beta and will be coming soon for all players on launch.
addedFirst, we've added a new campaign called Caucasus, which we hope will provide a new and engaging experience for players. We've also made some new balance changes to ensure that gameplay remains fresh and challenging for our loyal players.
addedNew features in campaign mode include: - Unit XP system: right click your units to upgrade them with unique perks - Objective System: campaigns now all have objectives for you to conquer, and players may upgrade or loot objective tiles. - Overhauled UI: All UI for campaigns has been completely remade from scratch, along with new SFX. - New event system: 83 campaign events have been written and trigger based on the policies you have chosen, the nation you're playing as, and the campaign that you're in. - Doctrine System: In addition to the military and logistics policies, you now have three different types of military doctrines to choose from which will give your army unique buffs and allow for more replayability in each campaign.
changedIf you want to try the beta for yourself: In your library, right-click on Fire & Maneuver, select properties, select BETAS, and on the right panel, switch from (None) to (testing- Public testing branch)
addedWe have also included two brand-new maps for players to explore and conquer. We know that many of you have been eager for new content, and we think you'll be thrilled with what we've come up with.
2 weeks left until launch!
We are thrilled to announce the release of our latest update for the game. This update is jam-packed with exciting new features that we can't wait for you to try out. Similar to last week, all these updates are currently available on the beta and will be coming soon for all players on launch.
First, we've added a new campaign called Caucasus, which we hope will provide a new and engaging experience for players. We've also made some new balance changes to ensure that gameplay remains fresh and challenging for our loyal players.
New features in campaign mode include: - Unit XP system: right click your units to upgrade them with unique perks - Objective System: campaigns now all have objectives for you to conquer, and players may upgrade or loot objective tiles. - Overhauled UI: All UI for campaigns has been completely remade from scratch, along with new SFX. - New event system: 83 campaign events have been written and trigger based on the policies you have chosen, the nation you're playing as, and the campaign that you're in. - Doctrine System: In addition to the military and logistics policies, you now have three different types of military doctrines to choose from which will give your army unique buffs and allow for more replayability in each campaign.
If you want to try the beta for yourself: In your library, right-click on Fire & Maneuver, select properties, select BETAS, and on the right panel, switch from (None) to (testing- Public testing branch)
We have also included two brand-new maps for players to explore and conquer. We know that many of you have been eager for new content, and we think you'll be thrilled with what we've come up with.
Here is a list of all the new maps available in the beta:
The Grassland 1v1
The Forest 1v1
Aizu 2v2
Domain Fort 1v1
Arupusu 1v1
Hakodate 1v1
Honshu Fortress 2v2
Toba Fushimi 2v2
Tosa Dockyard 1v1
Ueno 1v1
Chancellorsville 2v2
Chickamauga 2v2
Fredericksburg 2v2
The Plantation 1v1
Poplar Station
(Remake) 1v1 - The Redoubt 1v1 - Vicksburg 1v1
We've improved the user interface and added new sound effects to make the game more immersive and enjoyable. The new arrows and layout for the battlefield will enhance your gameplay experience, making it easier to plan your strategies and deploy your units effectively.
Another addition is the new player information screen to our game! With this feature, you can now easily view and keep track of your player stats and progress. Whether you're a new player or a seasoned veteran, this tool will help you understand your strengths and weaknesses, and allow you to focus on improving your gameplay.
Remember, the beta is the perfect opportunity to try out the new content and help us make sure everything is polished and ready to go for the official release. So jump in and let us know what you think. Be sure to check out our new "expert AI" which you can play against if you max out the difficulty slider when customizing the AI in custom battle or campaign!