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Steam News8 June 202626d ago

Update v0.7.0 - Rowdy customers Phase 2

A new update for Finnish Pub Simulator has been released, please see the changelog below. Apologies for this being a small update after six months of silence.

Full notes

Full Finnish Pub Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
  • Balance
addedA new update for Finnish Pub Simulator has been released, please see the changelog below.
addedChangelogCustomers now have a chance to randomly attack a queuing or ordering customer when they decide to do an aggressive act If no one is queuing or ordering, the customer will instead throw their glass
addedChangelogAggressive acts now have a weighting system to help decide what action a customer will take A future update will adjust these weights based on how drunk and/or aggressive the customer has become

Finnish Pub Simulator changes

addedA new update for Finnish Pub Simulator has been released, please see the changelog below.
addedCustomers now have a chance to randomly attack a queuing or ordering customer when they decide to do an aggressive act If no one is queuing or ordering, the customer will instead throw their glass
addedAggressive acts now have a weighting system to help decide what action a customer will take A future update will adjust these weights based on how drunk and/or aggressive the customer has become

A new update for Finnish Pub Simulator has been released, please see the changelog below.

Apologies for this being a small update after six months of silence. Life is busy and we're currently working on a refresh of the control system which is taking much longer than expected due to life being busy.

However since it's been six months since the last update, we wanted to at least give you something.

Changelog

  • Customers now have a chance to randomly attack a queuing or ordering customer when they decide to do an aggressive act

    • If no one is queuing or ordering, the customer will instead throw their glass

  • Aggressive acts now have a weighting system to help decide what action a customer will take

    • A future update will adjust these weights based on how drunk and/or aggressive the customer has become

Source

Steam News / 8 June 2026

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