Full notes
Full Finnish Pub Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
- Balance
Finnish Pub Simulator changes
Thanks to everyone's feedback and videos since the initial release of the demo, we've been able to track down a lot of early problems. Please see the changelog below:
The big change is that brand new save games will now guide you through the first day via a tutorial, we will look into adding a setting to skip this entirely for those that are comfortable with the game and its mechanics.
demo-v0.2 Release Notes
Fixed setting audio volumes to 0% looping back around to 100%
Fixed issues where some audio sounds such as pouring, glass clinking, etc. weren't respecting your audio settings
Fixed other customers not detecting when they are near puke on the ground
Fixed numerous random choices not using the full range
Added a new cash register
Added the ability to drop and pickup the drinks tray
Added a tutorial system
Added UX improvements to build mode
You can now quickly place items as it will stay in build mode after purchasing an item
Placing a bar tap has been made easier, now you can look at a grill on the bar and the bar tap should go to the right location
Added a message to let you know when you have insufficient funds
You will now stay in build mode after rearranging an item
Added a new special customer
Added player footsteps
Added ambient sounds from the Finnish forest
Added an FOV setting
Improved the bar tap so its easier to pour from
Improved the players mopping action
Improved lighting colours/baking
Improved widescreen support
Improved player character animations
Tweaked the chance of drunk customers puking to 10% (was previously 5%)
Updated alcohol brand names
Extended the demo to run for 7 days instead of 2
Source
Changelog.gg summarizes and formats this update. How we read updates.
