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Steam News6 October 20259mo ago

Demo updated (v1008)

Hello! This version (v1008) contains a big change on the dialogue and changes on how the looping works.

Full notes

Full Finger Party update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

3 fixes6 additions6 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
addednew upgrade: automatically restart a run
addednew upgrade: "collect all the gems automatically when the run ends"
fixedfixed the issue of not being able to loop the last biome (it would just go to end-credits)
addedadded volume control for the settings dialog
addedadded postprocessing effect to the game, this should also make it a bit easier on the eyes
changedmoved "loop biome" button to the level view

Finger Party changes

addednew upgrade: automatically restart a run
addednew upgrade: "collect all the gems automatically when the run ends"
fixedfixed the issue of not being able to loop the last biome (it would just go to end-credits)
addedadded volume control for the settings dialog
addedadded postprocessing effect to the game, this should also make it a bit easier on the eyes

This version (v1008) contains a big change on the dialogue and changes on how the looping works.

  • new upgrade: automatically restart a run

  • new upgrade: "collect all the gems automatically when the run ends"

  • fixed the issue of not being able to loop the last biome (it would just go to end-credits)

  • added volume control for the settings dialog

  • "dps chart" is now shown as a transparent overlay on level view instead of a dialog on top of everything

  • added postprocessing effect to the game, this should also make it a bit easier on the eyes

  • moved "loop biome" button to the level view

  • tweaked how biome looping works, now all the blobs' and bosses' damages are correctly scaled for each loop (before it was a bit wonky)

  • the blobs give the correct amount (more) currency for each loop

  • grave positions are also saved for each loop

  • fixed so that "scientific numbers" don't show up accidentally

  • big tweak on the dialogue

  • fixed so that the dialogue can be correctly skipped by pressing the mouse

  • tweaked the "boss" dialogue scene a bit

  • added "click to continue" text to each dialogue scene

  • improved upgrade descriptions

  • lowered second and third biome damage targets

NOTE: if you have already played the game and want to see the new dialogue, you can delete your profile (and your progress) from the settings

Thanks again everyone for giving feedback on the game, much of these updates are based on your feedback!

  • jounitus

Source

Steam News / 6 October 2025

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