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Steam News8 January 20179y ago

January Update is in Beta

The release candidate update of Fine Sweeper to DirectX 11 just hit beta and with it, there's a number of additions & fixes. Should you experience any issues, please head to the forums and let me know.

Full notes

Full Fine Sweeper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions13 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
  • Security
  • Fixes
  • Performance
changedThe release candidate update of Fine Sweeper to DirectX 11 just hit beta and with it, there's a number of additions & fixes. Should you experience any issues, please head to the forums and let me know. Should everything run smoothly, expect the game in the main branch in the next 10 days or so. Here are the Patch Notes, see below for FAQ.
addedAdded:Added "DirectX 11" to the version button.
addedAdded:New background for non-colorful mode.
changedChanged:Upgraded from DirectX9 to DirectX11 !
changedChanged:Increased cap for hearts collected stat from 1000 to 100000. (Doesn't affect achievements, it's just for your bookkeeping)
changedChanged:Moved up floating scores on tiles to allow for faster playstyles
cap for hearts collected stat1000100000cap for hearts collected stat increased, buff

The release candidate update of Fine Sweeper to DirectX 11 just hit beta and with it, there's a number of additions & fixes. Should you experience any issues, please head to the forums and let me know. Should everything run smoothly, expect the game in the main branch in the next 10 days or so. Here are the Patch Notes, see below for FAQ.

Patch Notes 1.2.1.001

Added:

  • Added "DirectX 11" to the version button.

  • Option to switch theme colors off

  • Option to turn off floating score pop-ups

  • Option to turn off craters

  • New background for non-colorful mode.

  • Community translation support (see FAQ, below) for

    • Afrikaans

    • Albanian

    • Belarusian

    • Bosnian

    • Bulgarian

    • Croatian

    • Czech

    • Danish

    • Dutch

    • Estonian

    • Finnish

    • Greek

    • Hungarian

    • Latvian

    • Lithuanian

    • Macedonian

    • Norwegian

    • Polish

    • Serbian

    • Slovak

    • Slovene

    • Swedish

    • Ukrainian

Changed:

  • Upgraded from DirectX9 to DirectX11!

  • More performant time calculations

  • Better looking explosions!

  • Increased cap for hearts collected stat from 1000 to 100000. (Doesn't affect achievements, it's just for your bookkeeping)

  • Moved up floating scores on tiles to allow for faster playstyles

  • Updated Fine Sweeper logo to latest design

  • Adapted Fine Sweeper logo for Cyrillic languages

  • Updated year in the logo screen

Fixed:

  • Level-skipping exploit in Classic Mode

  • Wrong or even negative flag count

  • Digits grouping would not extend to player's neighborhood on the leaderboards

  • Memory leak on each level start due to sprites not properly flushing.

  • Line breaks in certain strings

F.A.Q.

Will my saved games from the previous version work with the new one?

Yes, saved games are compatible between version.

OMFG! What did you do to my hi-score?!

It's safe, don't worry: There are separate leaderboards for the beta version and the main branch. It's perfectly fine to test the beta and return to the main version with your high-scores (and all other progress) intact. Only the beta leaderboards are subject to unannounced wipes.

What does "Community Translation Support" mean exactly?

Fine Sweeper's texts get loaded from a corresponding .json files in the game's root\languages folder. Should you be interested in localizing Fine Sweeper in a new language, you can just edit the "eng.json" file and save it under a new name, following the ISO 639-2 specification for the filename for all supported languages, e.g. "slv.json" for Slovene. However, a couple of language-specific aspects cannot be edited in this file, such as thousands grouping or the text on the No Flags Bonus icon. Those get set automatically for the supported languages.

Source

Steam News / 8 January 2017

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