HomeGamesUpdatesPricingMethodology
Steam News4 March 201610y ago

New Features in Version 1.2!

The biggest update to Fine Sweeper yet is here: Version 1.2 introduces an entirely overhauled scoring system as well as new gameplay mechanics.

Full notes

Full Fine Sweeper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions6 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Fixes
  • Performance
addedThe biggest update to Fine Sweeper yet is here: Version 1.2 introduces an entirely overhauled scoring system as well as new gameplay mechanics. Competitive players can rank up their high-scores by beating the par-time in each level for additional score bonuses, casual players may enjoy the introduction of the new abilities which allows them to safely open tiles or even to automatically flag bombs.
changedWhat’s new?On top of the board you will now find an hourglass indicating how much time you have left to beat the level. There’s no penalty if you don’t make it, but if you beat the par time, you get more points the faster you are. To the left is the new Bank of Hearts . Right-click a heart you find on the board to deposit it in the bank. The more hearts you save up, the better your reward will be, ranging from a simple extra life when you need it to safely opening a field of tiles with automatic flag placement. In every level you also have the option to play entirely without placing any flags for an additional score bonus. It’s hard, certainly, but it also promises another way to amass points. With the new system in place the leaderboards and saved games are wiped to level the playing field for everybody. But don’t worry: You won’t lose any achievement progress! Fine Sweeping!
addedAdded:Sounds for new mechanics and elements
changedChanged:Disabling the timer will now carry over level-ups and is stored between sessions.
addedChanged:“Show Neighbors’ highlighting also enabled in “Classic Mode’
changedChanged:Reworked some sounds to make them more “snappy’

The biggest update to Fine Sweeper yet is here: Version 1.2 introduces an entirely overhauled scoring system as well as new gameplay mechanics. Competitive players can rank up their high-scores by beating the par-time in each level for additional score bonuses, casual players may enjoy the introduction of the new abilities which allows them to safely open tiles or even to automatically flag bombs.

What’s new?

On top of the board you will now find an hourglass indicating how much time you have left to beat the level. There’s no penalty if you don’t make it, but if you beat the par time, you get more points the faster you are. To the left is the new Bank of Hearts. Right-click a heart you find on the board to deposit it in the bank. The more hearts you save up, the better your reward will be, ranging from a simple extra life when you need it to safely opening a field of tiles with automatic flag placement. In every level you also have the option to play entirely without placing any flags for an additional score bonus. It’s hard, certainly, but it also promises another way to amass points. With the new system in place the leaderboards and saved games are wiped to level the playing field for everybody. But don’t worry: You won’t lose any achievement progress! Fine Sweeping!

Patch Notes 1.2.0.88

Added:

  • Par-time based scoring

  • Sounds for new mechanics and elements

  • Notification with countdown on the title screen when a leaderboard reset is imminent

  • News notification on title screen (provided there are any news)

  • Bank of Hearts mechanics to “How to Play” slides

  • Thousands grouping of numbers

  • Option to disable version when crucial updates are pending

  • Some Russian strings (Google Translate, though)

Changed:

  • Entire scoring system!

  • Disabling the timer will now carry over level-ups and is stored between sessions.

  • “Show Neighbors’ highlighting also enabled in “Classic Mode’

  • Tiles that once were bombs now allow neighbor highlighting as well.

  • Reworked some sounds to make them more “snappy’

  • Monospaced font in leaderboards

  • Tweaked space background elements to not clash with the new UI elements

  • Nicer logo screen

Fixed:

  • Restarting Level 5 would grant players unlimited heart containers, now capped at 3

  • User setting for “Preview Neighbors” used to reset when starting a game in Classic Mode

  • Custom Mode would sometimes crash the game on game over

Source

Steam News / 4 March 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.