HomeGamesUpdatesPricingMethodology
Steam News17 March 20263mo ago

New Song for Level 2, improvements, and bug fixes!

Hey everyone, the post-launch support team here! First of all, thank you so much for all your feedback on the game. We’re taking it very seriously, and it’s been incredibly helpful in improving the overall experience.

In this update3

Full notes

Full Find 100 Ducks and Blast Them...IN SPACE!!! update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, the post-launch support team here!

What changed

11 fixes1 addition4 changes0 removals
  • Gameplay
  • Events
  • Fixes
  • Performance
addedNewA new song for Level 2 by César Roba.
changedAdjustmentsThe Ducky Tower challenge in Level 2 was too difficult and, at times, too frustrating due to the first-person camera, so we’ve adjusted the level layout and duck placement to make it more manageable.
changedAdjustmentsImproved clarity on how to reach the higher platforms in Level 2.
changedAdjustmentsThe “SECRET BLAST CODE” images for the “Quack the Code” achievement have been adjusted to make the puzzle more accessible for colorblind players.
fixedBug FixesFixed a bug where using the bazooka during a cutscene could trigger dialogue and softlock the game.
fixedBug FixesFixed collider issues.

Find 100 Ducks and Blast Them...IN SPACE!!! changes

addedA new song for Level 2 by César Roba.
changedThe Ducky Tower challenge in Level 2 was too difficult and, at times, too frustrating due to the first-person camera, so we’ve adjusted the level layout and duck placement to make it more manageable.
changedImproved clarity on how to reach the higher platforms in Level 2.
changedThe “SECRET BLAST CODE” images for the “Quack the Code” achievement have been adjusted to make the puzzle more accessible for colorblind players.
fixedFixed a bug where using the bazooka during a cutscene could trigger dialogue and softlock the game.

First of all, thank you so much for all your feedback on the game. We’re taking it very seriously, and it’s been incredibly helpful in improving the overall experience.

We’ve just released our first update focused on improving the game’s overall quality. It includes:

New

  • A new song for Level 2 by César Roba.

Adjustments

  • The Ducky Tower challenge in Level 2 was too difficult and, at times, too frustrating due to the first-person camera, so we’ve adjusted the level layout and duck placement to make it more manageable.

  • Improved clarity on how to reach the higher platforms in Level 2.

  • The train rails are now walkable.

  • The “SECRET BLAST CODE” images for the “Quack the Code” achievement have been adjusted to make the puzzle more accessible for colorblind players.

Bug Fixes

  • Fixed a bug where using the bazooka during a cutscene could trigger dialogue and softlock the game.

  • Fixed collider issues.

  • Fixed a bug where in rare situations the cursor could appear during gameplay.

  • Fixed visual issues at some places where textures would clip in and out from certain angles.

  • Fixed an issue in the “Very Low Graphics” settings where holes in the ground would appear filled in.

  • Fixed a framerate-related issue.

  • Fixed several bugs related to the train.

  • Performance improvements.

  • Other minor bug fixes.

Thanks again to everyone who picked up the game at release, and to everyone who has shown support on Discord, in person, by email, or on the Steam platform. 💛

We’ll continue improving and updating the game, and we hope you’re looking forward to the future of the game and the Ducks franchise.

Sincerely, Welcome Back Games

Source

Steam News / 17 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.