Full notes
Full Final Strategy update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- Balance
In about one hour, the game will officially launch on Steam!
Before release, I wanted to take a moment to thank everyone who has wishlisted the game, shared feedback, reported issues, and supported the project so far.
As many of you know, I'm developing this game on my own. I read your comments every day, and while I know there are still features and improvements that players would like to see, I'm fully committed to continuing development after launch.
The first update is already planned for next week and will include:
Double-click a unit to select all units of the same type • Multiple unit selection using Shift • Shooting range indicators for units • A Skip button for the camera tutorial • A new tab that shows mission briefings and starting mission information
This is only the beginning. I'll continue listening to feedback, fixing issues, and improving the game with future updates.
Thank you for your support and for giving the game a chance. I hope you enjoy it, and I look forward to hearing your thoughts after launch.
Thank you again for being part of this journey!
Source
Changelog.gg summarizes and formats this update. How we read updates.
