Hello everyone, here’s what’s new in this update. 🟨 Companion System Overhaul You can now directly recruit allies who belong to advanced classes, with clear descriptions provided.
In this update6
Full notes
Full FINAL KNIGHT update
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Repeated intro
Hello everyone, here’s what’s new in this update.
What changed
0 fixes5 additions6 changes0 removals
Gameplay
UI and audio
Balance
addedHello everyone, here’s what’s new in this update.
added🟨 Companion System OverhaulYou can now directly recruit allies who belong to advanced classes, with clear descriptions provided. Each recruitable companion now displays their role, traits, and stats more clearly. Ally level and growth stats have been stabilized for balanced progression.
added🟨 Follow / Release Command AddedYou can now press the Attack 2 button on the tactical screen to toggle “Follow Me” mode. In this state, your allies will form a set formation and follow your main character, without attacking enemies. Press the button again to release the command, returning them to auto-attack mode.
changed🟨 Merchant Rate AdjustmentsThe merchant now reveals item appearance probabilities. Item spawn rates have been slightly adjusted for better balance.
added🟩 Tutorial ImprovementsSeveral video guides have been added to help new players understand key systems more easily.
added🟦 Combat and UI EnhancementsNew status guides have been added to indicate when boss monsters are stunned, knocked down, or otherwise disabled, improving battle awareness.
FINAL KNIGHT changes
addedHello everyone, here’s what’s new in this update.
addedYou can now directly recruit allies who belong to advanced classes, with clear descriptions provided. Each recruitable companion now displays their role, traits, and stats more clearly. Ally level and growth stats have been stabilized for balanced progression.
addedYou can now press the Attack 2 button on the tactical screen to toggle “Follow Me” mode. In this state, your allies will form a set formation and follow your main character, without attacking enemies. Press the button again to release the command, returning them to auto-attack mode.
changedThe merchant now reveals item appearance probabilities. Item spawn rates have been slightly adjusted for better balance.
addedSeveral video guides have been added to help new players understand key systems more easily.
🟨 Companion System Overhaul
You can now directly recruit allies who belong to advanced classes, with clear descriptions provided. Each recruitable companion now displays their role, traits, and stats more clearly. Ally level and growth stats have been stabilized for balanced progression.
🟨 Follow / Release Command Added
You can now press the Attack 2 button on the tactical screen to toggle “Follow Me” mode. In this state, your allies will form a set formation and follow your main character, without attacking enemies. Press the button again to release the command, returning them to auto-attack mode.
🟨 Merchant Rate Adjustments
The merchant now reveals item appearance probabilities. Item spawn rates have been slightly adjusted for better balance.
🟩 Tutorial Improvements
Several video guides have been added to help new players understand key systems more easily.
🟦 Combat and UI Enhancements
New status guides have been added to indicate when boss monsters are stunned, knocked down, or otherwise disabled, improving battle awareness.
🟥 Balance Adjustments
In Arcade Mode, reaching level 7 now allows access to both advanced classes.
“Unity of Humanity” feat has been adjusted:
Before: Generates +1 additional shield whenever one is created.
Now: Generates +1 additional shield only when creating 3 or more shields.