In this update4
Full notes
Full Final Factory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Maps
- Fixes
Final Factory changes
Hi all!
Today I'm launching the latest version of FF with several new changes. See the notes for 0.20.79 below. I've also created a video overview of all the changes in the Foundation Update so far since its release. Call it a mid season catch up, for those joining for automation fest, or returning players.
0.20.0.79 Patch Notes
Peaceful Mode
Disable all enemies when starting a new game for a pure factory-building experience
Loot boxes automatically spawn around the map as you explore, providing artifacts without combat
Loot boxes have limited lifetimes but continuously respawn to ensure steady progression
Quality of Life
Added the ability to queue infinite research,
Power Distributors will no longer consume power if they have no destination,
Bug Fixes
Fixed a bug where Ancient Tech Trash was not accepting connector overdrivers,
Fixed a bug where mass driver items were not being cleaned up after leaving a game
See you in the factory!
/Slims
Just a reminder: if you're enjoying Final Factory, steam reviews help a bunch!
Source
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