Full notes
Full Final Approach update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Performance
- Fixes
- UI and audio
Final Approach changes
Summary
Attention, pilots! Cargo Drop incoming to Final Approach! We are proud to present our first "Cargo Drop" with extensive updates, feature additions, and bug fixes! Thanks to all of the incredible feedback from you since our launch last month, we've been able to incorporate some great features into this update. We’ve also added several bug fixes and balancing updates to Final Approach with the help of fans participating in our Steam forums. Mission accomplished, pilots. We couldn't have done it without you! We're so excited to introduce three big updates to Final Approach: Steam achievements, challenge missions, and leaderboards! These are features that add an extra edge to the game and that we're sure you'll all love. What pilot doesn't love a challenge? You can test your abilities against the clock and show off your accomplishments to all of your friends. The team is looking forward to seeing how the community enjoys these new additions. Now, without further ado, here is the list of goodies included in the Cargo Drop:
Featured Updates
* Added Steam Achievements! *
Show off your feats of strength to friends with new Steam achievements!
45 Steam Achievements across a range of difficulty * Added Challenge Missions! *
Introducing timed, objective-based missions in Challenge Mode! Earn a 1 to 3 star rating based on your performance
Challenge Mode is accessible from the menu select in the Hangar at the beginning of the game, alongside Story Mode and Free Play
Challenge Mode unlocks after completing the first tutorial mission * Added Leaderboards! *
Gain virtual fame by flying to the top of the leaderboard!
Leaderboards are available for each mission across multiple categories (best completion time, best score, most Final Approach Points) as well as Challenge Mode
Leaderboards have viewing filters for Top 10 Scores, Top Friend Scores, and Scores near your ranking
General
Added error message if save or load game fails to main Start Screen and Flypad
Level 2 Spreading Your Wings is now shorter with slightly fewer objectives in order to get players into other environments faster (City, Airport, Midway)
Level 2 Spreading Your Wings required score for 2 and 3 stars adjusted to accommodate fewer objectives
- Level 15 SubOptimalenemy missile speed reduced by 10%
Added splish splash water impact effects to bullets fired from turrets and airplanes
Added ability in the Airport to temporarily pause moving cars when touched by the Player
Updated to Unity 5.3.4f1
Bug Fixes
Fixed planes landing on runways backwards due to approaching runway from wrong direction
Fixed Airport actors running around above ground level
Fixed Airport airplanes flying low enough to collide with Control Towers if the skies were heavily occupied
Fixed the cargo container pickup in Learning to Fly being gripped by the magnet at an offset position
Fixed helicopters flying sometimes crashing into buildings after dropping off carried objects and the AI taking over to fly the helicopter away
Fixed lights on some aircraft wing tips being in incorrect positions
Fixed helicable objects respawning with velocity after timing out
Fixed firefighting zoom points sometimes having water spraying without holding the trigger down
Fixed firefighting zoom points not displaying correct UI information on fire hose when putting out rooftop fires
Fixed ability to takeoff helicopters on fire without putting fire out by repeatedly giving them instructions
Fixed rare instance where many planes spawning at the same time would cause planes to overlap on spawn and explode
Source
Changelog.gg summarizes and formats this update. How we read updates.
