Full notes
Full Filcher update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Filcher changes
The game's framerate is now correctly capped to the Screen refresh rate. * Added clickable yes/no buttons to dialogs. (To override the default "Yes" and "No" texts in language packs, add the items "UI.Common.Yes" and "UI.Common.No") * Slight tweaks to the first-person head bobbing effect. * The objectives/stats screen which is shown after completing or failing a mission now displays the mission's name. * Fixed a small typo in a readable.
Source
Changelog.gg summarizes and formats this update. How we read updates.
