Full notes
Full Figurine Scene Simulator update
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Repeated intro
Hello all,
What changed
- Store
- Events
- UI and audio
- Gameplay
Figurine Scene Simulator changes
We will be releasing the premium unlock dlc shortly. We've completed the main functionality and are now completing content production and bugs. Once we finish, we'll release the store pages and the "Jumpstart" discount bundle.
This post provides an overview for the next premium feature, Figurine blendshapes / expressions. When an artist includes blendshapes for their models, we provide the ability to control them through the game and allow you to save the combination of blendshapes as an "Expression".
The following example continues to use the dragon from the previous components event, now using their blendshapes in order to further modify their appearance.
Add a figurine with blendshape support to the scene and click the 'Advanced Configurator' button on the blue menu.
Click the Blendshapes/Expressions button.
Use the sliders to modify the blendshapes to customize the figure's appearance.
When happy with a group of blendshapes, you can save them as an expression so you can quickly load them in the future or switch between multiple sets from the quick manager.
Figures may have multiple sets of blendshapes, this dragon needs to have it's spikes blendshapes modified to fit the new size of the back.
Before and after with our simple modifications.
Blendshapes can work with components to offer multiple ways to modify the original figurine.
In addition to some figurines have body blendshapes, some figurines have facial blendshapes.
In addition to the starting expressions provided with these figurines, you can also blend them to make new expressions.
Thanks for your interest in Figurine Scene Simulator!
-Arcade Player '1999
Source
Changelog.gg summarizes and formats this update. How we read updates.
