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Steam News22 October 20205y ago

Incredible battlefield

Build your own level foreword: Recently, there have been a number of frequent small updates, no timely release of notice, to say sorry (> ﹏ <).

Full notes

Full Figure Simulator War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Performance
  • Gameplay
addedBuild your own level foreword: Recently, there have been a number of frequent small updates, no timely release of notice, to say sorry (> ﹏ <). ) This time, it will be released together EA version has been released for a whole year It was planned to develop for 6 months to a year, but now it is just beginning to find some pleasure. At present, it is planned to keep updating At present, more than 50% of the game's ideas come from the suggestions of various players, and some people's ideas can be realized. I think the existence of this game has some value Loyal thanks to the EA version, the game is still very simple to support the players, bow ~ ~ ~ ~ ~ kneel down (*☉౪⊙*) Recent updates: 1 level editor (content module 100 +, too few, this will be added later) (level creative workshop will be opened as soon as possible) 2 two Laurie Heroes (recently made a new body shape and face, and then look at the previous protagonists are not satisfied, there will be new ones in the future) All the characters' faces were changed into new faces 43 defense towers (cannon, flamethrower, magic tower) Different arms have different barracks 6 UI icon optimization 7 optimization of exhibition stand 8 opening optimization (BGM replacement) 9. Add 8 entry level basic levels (some players find it difficult) 10 new test level module (some not rigorous but interesting levels will be put in later) Optimization of hair dynamic skeleton of maid and Chinese lady 12 attack judgment :is tied to the weapon before (if the machine runs slowly, there will be empty phenomenon) at present, it is the area in front of the hero, the area is larger, the attack is easier to control, and the enemy's attack time is the same, and it will be optimized in the later stage 13. The first three levels and the seventh level of natural desert level have been changed (the current level is rough as a whole. With the increase of editor modules, most of them may be redone) ------------------------------------------------------------------------------------ Level editor
addedAll characters' faces are changed to new faces
changedGallery optimization UI icon optimization
changedOpening optimization

Figure Simulator War changes

addedBuild your own level foreword: Recently, there have been a number of frequent small updates, no timely release of notice, to say sorry (> ﹏ <). ) This time, it will be released together EA version has been released for a whole year It was planned to develop for 6 months to a year, but now it is just beginning to find some pleasure. At present, it is planned to keep updating At present, more than 50% of the game's ideas come from the suggestions of various players, and some people's ideas can be realized. I think the existence of this game has some value Loyal thanks to the EA version, the game is still very simple to support the players, bow ~ ~ ~ ~ ~ kneel down (*☉౪⊙*) Recent updates: 1 level editor (content module 100 +, too few, this will be added later) (level creative workshop will be opened as soon as possible) 2 two Laurie Heroes (recently made a new body shape and face, and then look at the previous protagonists are not satisfied, there will be new ones in the future) All the characters' faces were changed into new faces 43 defense towers (cannon, flamethrower, magic tower) Different arms have different barracks 6 UI icon optimization 7 optimization of exhibition stand 8 opening optimization (BGM replacement) 9. Add 8 entry level basic levels (some players find it difficult) 10 new test level module (some not rigorous but interesting levels will be put in later) Optimization of hair dynamic skeleton of maid and Chinese lady 12 attack judgment :is tied to the weapon before (if the machine runs slowly, there will be empty phenomenon) at present, it is the area in front of the hero, the area is larger, the attack is easier to control, and the enemy's attack time is the same, and it will be optimized in the later stage 13. The first three levels and the seventh level of natural desert level have been changed (the current level is rough as a whole. With the increase of editor modules, most of them may be redone) ------------------------------------------------------------------------------------ Level editor
addedAll characters' faces are changed to new faces
changedGallery optimization UI icon optimization
changedOpening optimization

Build your own level foreword

Recently, there have been a number of frequent small updates, no timely release of notice, to say sorry (> ﹏ <). ) This time, it will be released together EA version has been released for a whole year It was planned to develop for 6 months to a year, but now it is just beginning to find some pleasure. At present, it is planned to keep updating At present, more than 50% of the game's ideas come from the suggestions of various players, and some people's ideas can be realized. I think the existence of this game has some value Loyal thanks to the EA version, the game is still very simple to support the players, bow ~ ~ ~ ~ ~ kneel down (*☉౪⊙*)

Recent updates

1 level editor (content module 100 +, too few, this will be added later) (level creative workshop will be opened as soon as possible) 2 two Laurie Heroes (recently made a new body shape and face, and then look at the previous protagonists are not satisfied, there will be new ones in the future) All the characters' faces were changed into new faces 43 defense towers (cannon, flamethrower, magic tower) Different arms have different barracks 6 UI icon optimization 7 optimization of exhibition stand 8 opening optimization (BGM replacement) 9. Add 8 entry level basic levels (some players find it difficult) 10 new test level module (some not rigorous but interesting levels will be put in later) Optimization of hair dynamic skeleton of maid and Chinese lady 12 attack judgment :is tied to the weapon before (if the machine runs slowly, there will be empty phenomenon) at present, it is the area in front of the hero, the area is larger, the attack is easier to control, and the enemy's attack time is the same, and it will be optimized in the later stage 13. The first three levels and the seventh level of natural desert level have been changed (the current level is rough as a whole. With the increase of editor modules, most of them may be redone) ------------------------------------------------------------------------------------ Level editor

Two Loli heroes

All characters' faces are changed to new faces

Three defense towers

Gallery optimization UI icon optimization

Opening optimization

Source

Steam News / 22 October 2020

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