Full notes
Full Figment update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Gameplay
- Store
Helloooooo everyone!
We have a couple of bug fixes for you, nothing major but some nice quality of life updates.
Stay safe out there and have fun!
The Bedtime Team <3
Bug Fixes
Fixed some translations
Fixed an issue where the camera would sometimes get stuck when picking up the sword in Outer Cerebrum
Fixed an issue where the Plague would not flee the scene properly after beating him in the end of Freedom Promenade
Fixed an issue occuring on level start when entering Fulfillment Slope after having defeated the Plague
Fixed an issue where spider webs' deactivation kept on repeating when completing a spider encounter
Fixed an issue where a spider web's collider would not get turned off properly in Geometry Square
Fixed an issue where the rotating bridge leading to the Enigma Box puzzle in Geometry Square was not in the correct position when entering the level after having beaten Clockwork Town
Fixed an issue where the Train of Thought would sometime get stuck
Fixed an issue where the "danger" music overlay couldn’t be heard playing in Anchorage
Fixed a visual glitch occuring at the 4-way stone bridge puzzle in Anchorage
Fixed several issues surrounding the air filters in The Summit
Darkness walls during a story moment in The Summit is now able to deal damage
Some of these fixes are the result of our work and progress on the upcoming standalone sequel to Figment! You can check it out here :)
https://store.steampowered.com/app/1085220/Figment_Creed_Valley/
Source
Changelog.gg summarizes and formats this update. How we read updates.
