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Steam News3 April 20206y ago

Version 1.4.0 Patch Notes

Hello from the beautiful lands of northern Denmark! It’s been a while. In addition to several bug fixes we’ve updated the combat system slightly, making the animations, healthbars, effects, and camerawork all feel a bit

In this update3

Full notes

Full Figment update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition6 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
changedHello from the beautiful lands of northern Denmark! It’s been a while.In addition to several bug fixes we’ve updated the combat system slightly, making the animations, healthbars, effects, and camerawork all feel a bit more juicy!
addedHello from the beautiful lands of northern Denmark! It’s been a while.We’ve also added a news and community menu where you can follow news, updates, and patch notes within the game itself. With this we hope to feature more behind the scenes content about the making of Figment and our upcoming sequel, Creed Valley.
changedGeneral Changes and FeaturesMinor improvements to player movement
changedGeneral Changes and FeaturesImproved the sword fighting system
changedGeneral Changes and FeaturesImproved the visuals of enemy health bars
changedGeneral Changes and FeaturesRebalanced the difficulty of some enemy encounters in Clockwork Town

Figment changes

  • Trainmap
changedIn addition to several bug fixes we’ve updated the combat system slightly, making the animations, healthbars, effects, and camerawork all feel a bit more juicy!
addedWe’ve also added a news and community menu where you can follow news, updates, and patch notes within the game itself. With this we hope to feature more behind the scenes content about the making of Figment and our upcoming sequel, Creed Valley.
changedMinor improvements to player movement
changedImproved the sword fighting system
changedImproved the visuals of enemy health bars

Hello from the beautiful lands of northern Denmark! It’s been a while.

In addition to several bug fixes we’ve updated the combat system slightly, making the animations, healthbars, effects, and camerawork all feel a bit more juicy!

We’ve also added a news and community menu where you can follow news, updates, and patch notes within the game itself. With this we hope to feature more behind the scenes content about the making of Figment and our upcoming sequel, Creed Valley.

  • The Bedtime Team <3

General Changes and Features

  • Minor improvements to player movement

  • Improved the sword fighting system

  • Improved the visuals of enemy health bars

  • Rebalanced the difficulty of some enemy encounters in Clockwork Town

  • Minor localization updates

Bug Fixes

  • Better 4:3 support. CRTs rejoice!

  • Fixed an issue where Mayor Relic would often get stuck in his path when he moves around

  • Fixed a bug where the Train Man would occasionally get stuck after the Heavy Thought lowering cutscene

  • Fixed a bug where the Train Man would be stuck, even though he isn’t, after a load

  • Fixed an issue where you could keep moving Enigma Boxes once they had been placed on a scale. They now break interaction when placed on one

  • Fixed a bug where players could get stuck in the Clock Tower if entering the level after having defeated the Spider Queen

Source

Steam News / 3 April 2020

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