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Steam News25 May 20197y ago

New update with 144hz support! (190525) Smoother than ever!

Lately I was interested in get a high refresh rate screen, in order to try adapt my games for refresh rates greater than 60hz, and yesterday, I had the opportunity to get a notebook with 144hz screen and I fallen in lov

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Full Fight'N Rage update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedLately I was interested in get a high refresh rate screen, in order to try adapt my games for refresh rates greater than 60hz, and yesterday, I had the opportunity to get a notebook with 144hz screen and I fallen in love with the great mobility smoothness that a 144hz screen can show… Fortunately I had some suspicions about that will be great, and some weeks ago, I was adapted the code in order to support such high rates… and, after some tweaks I got it done. =) I have made an update that mainly includes support for high screen refresh rates (such 75 or 144hz). This will make the game looks WAY smoother than before. If you have a high refresh rate screen, you will love it! Additionally, the game contains some minor technical improvements… for example, (that was from the previous silent update, btw) adding custom translation is easier now… just place translation files on a folder names “translations” and voila! The custom translations will be available from the game language menu (this is useful to people that would like to work on custom translations and want to test them in the game more easily). I hope you like this update and enjoy playing FnR in this new exciting way to enjoy games!

Fight'N Rage changes

addedLately I was interested in get a high refresh rate screen, in order to try adapt my games for refresh rates greater than 60hz, and yesterday, I had the opportunity to get a notebook with 144hz screen and I fallen in love with the great mobility smoothness that a 144hz screen can show… Fortunately I had some suspicions about that will be great, and some weeks ago, I was adapted the code in order to support such high rates… and, after some tweaks I got it done. =) I have made an update that mainly includes support for high screen refresh rates (such 75 or 144hz). This will make the game looks WAY smoother than before. If you have a high refresh rate screen, you will love it! Additionally, the game contains some minor technical improvements… for example, (that was from the previous silent update, btw) adding custom translation is easier now… just place translation files on a folder names “translations” and voila! The custom translations will be available from the game language menu (this is useful to people that would like to work on custom translations and want to test them in the game more easily). I hope you like this update and enjoy playing FnR in this new exciting way to enjoy games!

Lately I was interested in get a high refresh rate screen, in order to try adapt my games for refresh rates greater than 60hz, and yesterday, I had the opportunity to get a notebook with 144hz screen and I fallen in love with the great mobility smoothness that a 144hz screen can show… Fortunately I had some suspicions about that will be great, and some weeks ago, I was adapted the code in order to support such high rates… and, after some tweaks I got it done. =) I have made an update that mainly includes support for high screen refresh rates (such 75 or 144hz). This will make the game looks WAY smoother than before. If you have a high refresh rate screen, you will love it! Additionally, the game contains some minor technical improvements… for example, (that was from the previous silent update, btw) adding custom translation is easier now… just place translation files on a folder names “translations” and voila! The custom translations will be available from the game language menu (this is useful to people that would like to work on custom translations and want to test them in the game more easily). I hope you like this update and enjoy playing FnR in this new exciting way to enjoy games!

Source

Steam News / 25 May 2019

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