Full notes
Full Fighting Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, Heros!
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Server
Based on the feedback we received following yesterday's update, we have released a quick patch to address several issues and optimize the gameplay experience. Details are as follows:
- Balance AdjustmentAdjusted the effect of [Stream of water] for Purple (Epic) Artifacts. We have reduced the damage bonus and increased the recovery rate .
- LocalizationImproved the naming conventions for Economy and Load/Weight-related Artifacts to make them clearer.
UI: Optimized the tooltip display for Artifacts and Secret Manuals.
Bug Fix: Optimized the triggering logic for the [Tempered Hundredfold] Fate to ensure consistent activation.
- VisualsFixed several font display errors.
- SystemFixed a critical issue where the game interface would not default to English for non-Chinese Steam users.
We welcome everyone to try the demo and provide feedback via the Steam Community or our official Discord server. If you are interested in Fighting Rogue, please add it to your Steam Wishlist and join our Discord:
We look forward to meeting you all in the Wulin world!
Source
Changelog.gg summarizes and formats this update. How we read updates.
