Full notes
Full Fighting Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
Fighting Rogue changes
"Fighting Rogue" is a Chinese Martial Arts deck-building strategy game. Core gameplay features include Roguelike Strategy, Auto-Battling, and Asynchronous PvP. The current demo offers 2 playable characters with exclusive Skills, and over a hundred strategic Treasures for your build.
○ Gameplay Overview
Strategic Shop: Before each battle, players strategically purchase Treasures from the shop based on their chosen character's traits to maximize combat effectiveness.
Crafting & Fusion: Different Treasures can be forged and combined to create powerful new ones, unlocking new Skills.
Destiny System: Synthesizing Treasures also grants random "Destiny Skills." These require a dice roll activation before combat. Manage your dice wisely to trigger the maximum number of Destiny Skills!
Martial Manuals: Later in the game, advanced shops will feature Martial Manuals. Equipping these can fundamentally alter a character's skill set, allowing for highly personalized playstyles.
○ Demo Preview
Immerse yourself in a deep Chinese Martial Arts world with distinct Faction characteristics and unique character designs. We have crafted a strategy layer with clear stylistic depth and battles that highlight each character's personality. Experience big fun and deep strategy in this focused indie title!
We hope this test provides a fresh experience. We look forward to your valuable feedback and suggestions!
Source
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