Full notes
Full FIGHTING PUDDING update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Stage boss balancing The stage boss's Hp is lowered by 30%. Lowering the proximity attack power of the 1st to 3rd stage bosses
Improved shield time There was no change in the holding time even if the existing shield was re-entered, but the shield holding time was initialized each time input. This makes it possible to maintain the shield indefinitely.
Modification of stage notation Even if you catch the existing 1st stage boss, it's still 1st stage, and after that, it's been marked as 2nd stage and 3rd stage.
Source
Changelog.gg summarizes and formats this update. How we read updates.
