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Steam News20 February 20233y ago

Balance patch

Stage boss balancing The stage boss's Hp is lowered by 30%. Lowering the proximity attack power of the 1st to 3rd stage bosses Improved shield time There was no change in the holding time even if the existing shield was

Full notes

Full FIGHTING PUDDING update

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What changed

0 fixes0 additions3 changes0 removals
  • Maps
  • Gameplay
changedStage boss balancing The stage boss's Hp is lowered by 30%. Lowering the proximity attack power of the 1st to 3rd stage bosses
changedImproved shield time There was no change in the holding time even if the existing shield was re-entered, but the shield holding time was initialized each time input. This makes it possible to maintain the shield indefinitely.
changedModification of stage notation Even if you catch the existing 1st stage boss, it's still 1st stage, and after that, it's been marked as 2nd stage and 3rd stage.
  1. Stage boss balancing The stage boss's Hp is lowered by 30%. Lowering the proximity attack power of the 1st to 3rd stage bosses

  2. Improved shield time There was no change in the holding time even if the existing shield was re-entered, but the shield holding time was initialized each time input. This makes it possible to maintain the shield indefinitely.

  3. Modification of stage notation Even if you catch the existing 1st stage boss, it's still 1st stage, and after that, it's been marked as 2nd stage and 3rd stage.

Source

Steam News / 20 February 2023

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