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Steam News14 February 20224y ago

Patch 0.1.1

A patch has been released for Fighting Heart. Evasion cancel now requires the correct amount of meter. - Fixed bug where killing an opponent in juggle state did not cause round end.

Full notes

Full Fighting Heart update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedEvasion cancel now requires the correct amount of meter. - Fixed bug where killing an opponent in juggle state did not cause round end. - The meter bar now changes colour when you gain a stock. - Throws can now only be performed in a standing state. - Stage corners are now wider, to prevent infinites and general collision bugginess. - A shake effect has been added to the player mesh when they are in hit or blockstun. - Juggle counter now properly resets after a juggle has ended. - 'Start' now works as a selection button in menus. - Fixed bug where a characters expression would reset to default during round end knockdown. - Winning player is now actionable during round end.

A patch has been released for Fighting Heart.

  • Evasion cancel now requires the correct amount of meter. - Fixed bug where killing an opponent in juggle state did not cause round end. - The meter bar now changes colour when you gain a stock. - Throws can now only be performed in a standing state. - Stage corners are now wider, to prevent infinites and general collision bugginess. - A shake effect has been added to the player mesh when they are in hit or blockstun. - Juggle counter now properly resets after a juggle has ended. - 'Start' now works as a selection button in menus. - Fixed bug where a characters expression would reset to default during round end knockdown. - Winning player is now actionable during round end.

Source

Steam News / 14 February 2022

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