Full notes
Full Fighting Heart update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
A patch has been released for Fighting Heart.
Evasion cancel now requires the correct amount of meter. - Fixed bug where killing an opponent in juggle state did not cause round end. - The meter bar now changes colour when you gain a stock. - Throws can now only be performed in a standing state. - Stage corners are now wider, to prevent infinites and general collision bugginess. - A shake effect has been added to the player mesh when they are in hit or blockstun. - Juggle counter now properly resets after a juggle has ended. - 'Start' now works as a selection button in menus. - Fixed bug where a characters expression would reset to default during round end knockdown. - Winning player is now actionable during round end.
Source
Changelog.gg summarizes and formats this update. How we read updates.
