Full notes
Full Fight Crab update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- Store
Fight Crab changes
Thank you for playing Fight Crab, a new update has been released with the following changes and fixes.
Ver.1.2.2
Made it impossible to throw away weapons during the "Ready" phase before battle starts
Fixed an issue where the Excalibur effects are not synchronized during online play.
Fixed an issue where grabbing the the right arm of the Snow Crab doesn't lead to the correct judgement.
The effectiveness of the crabs during online battle will change due to regulation updates.
Due to the regulation 20210816 update, the following online battle changes will be implemented:
Improved balance for Snow Crab, Christmas Red Crab, Fiddler Crab, and Sponge Crab
Increased movement speed for Mud Crab, Elbow Crab, Calappa, and Sponge Crab
Improved recovery power for Snow Crab, Christmas Red Crab, Elbow Crab, Calappa, Mitten Crab, Horsehair Crab, Fiddler Crab, and Red Frog Crab
Hyper mode gauge fills up quicker for Christmas Red Crab, Elbow Crab, Sponge Crab, and Fiddler Crab.
Reduced damage of 3 Section Staff
https://store.steampowered.com/app/1213750/_Fight_Crab/
---
PLAYISM
Twitter Facebook PLAYISM Official Site PLAYISM Steam Community
Source
Changelog.gg summarizes and formats this update. How we read updates.
