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Steam News6 April 20251y ago

Road to Launch: Final Playable Character and Release

Here's a brief showcase of the Ravager, the final playable character in FIENDRISE: a mobile fiend with powerful melee abilities and a unique passive that grants permanent stat boosts over time.

Full notes

Full FIENDRISE update

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What changed

0 fixes1 addition1 change0 removals
  • Compatibility
  • Gameplay
addedAside from that, I've been finalizing the game: adding the final boss, reworking parts of the UI, implementing in-game achievements, attempting to add controller support, and of course, doing a lot of playtesting~
changedThis is my first ever public game and a solo-developed project, so it's definitely been a journey over the past few months. But now it's time to get ready for release! I'm aiming to launch as soon as possible: stay tuned.

FIENDRISE changes

addedAside from that, I've been finalizing the game: adding the final boss, reworking parts of the UI, implementing in-game achievements, attempting to add controller support, and of course, doing a lot of playtesting~
changedThis is my first ever public game and a solo-developed project, so it's definitely been a journey over the past few months. But now it's time to get ready for release! I'm aiming to launch as soon as possible: stay tuned.

Here's a brief showcase of the Ravager, the final playable character in FIENDRISE: a mobile fiend with powerful melee abilities and a unique passive that grants permanent stat boosts over time. It’s been a blast to play and test!

Aside from that, I've been finalizing the game: adding the final boss, reworking parts of the UI, implementing in-game achievements, attempting to add controller support, and of course, doing a lot of playtesting~

This is my first ever public game and a solo-developed project, so it's definitely been a journey over the past few months. But now it's time to get ready for release! I'm aiming to launch as soon as possible: stay tuned.

Source

Steam News / 6 April 2025

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