Update log
Full Fields of Fortune update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Fixes
Hello everyone :)
This update adds some new content, expands the early game a bit, and includes a handful of improvements and fixes based on your feedback.
New Content
The tutorial now includes 2 new tasks that introduce basic automation earlier.
Added a new ore, Silicon.
Added a new item, Silicon Bar.
2 new characters have moved into town.
A new Academy questline with 8 quests has been added.
Added 2 new unlockable recipes for the Computer and the Memory Card.
Fixes
Fixed an issue that prevented wild grass from spawning.
Changes & Improvements
Conveyor belts are now a bit faster (base time reduced from 0.6s to 0.45s).
Seed Makers are now faster (6s to 4s).
Quest turn-ins now check for free inventory space. If your inventory is full, you will need to make some room first.
Quest rewards are now added directly to your inventory instead of spawning in the world. This should prevent situations where important rewards (like the Paint Press recipe) could be missed.
Tim the seed merchant now only sells seeds and no longer sells crops.
As always, thank you for playing, sharing feedback, and reporting bugs, it really means a lot and helps shape the game 💛
Have fun and see you in the next update!
Punched
Source
