Full notes
Full Fidget Spinner RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- Fixes
v1.3.20 is out now on the main branch! Here's a list of changes:
Added a new tab in the settings that enables setting up bindings (with optional modifiers) to quickly perform various actions on items.
Several optimizations to increase FPS, especially in CPU-bound cases.
You can now continue to build multiple of the same construction machine type by holding down shift while building.
Added a new talent in construction that allows connections and item consumer machines to process stackable items in stack sizes of up to 2.5% of their max stack size per point.
Added alchemy-related machines to construction for reagent gathering, ore grinding, and potion brewing.
Fixed some potions not containing the correct crafted by proficiency attributes which made them not work properly with the researcher machine.
Fixed brewmaster talent not correctly adding stats to potions when interacting with the orichalcium scaling effect.
Fixed some cases where items could get tagged as both trash and favorite via filters and/or the auto tag as trash setting.
Enabled machine connections to split a held stack at the endpoint and give the endpoint socket a partial stack to prevent a case where machines could get "jammed" under certain circumstances.
Slightly adjusted machine connection item spacing to reduce overlap between the endpoint socket as well as the item packets themselves.
Source
Changelog.gg summarizes and formats this update. How we read updates.
