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Steam News2 February 20233y ago

More Locations!

New Locations! We've added 8 new locations in total to visit in Ficterra. These are spread across several of the biomes that were a little lacking in locations These locations are: Buried Tower, a gardener tower buried

Full notes

Full Ficterra update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions4 changes0 removals
  • Maps
  • Performance
  • Fixes
  • Gameplay
  • UI and audio
addedNew Locations!We've added 8 new locations in total to visit in Ficterra. These are spread across several of the biomes that were a little lacking in locations
changedNew Locations!These locations are: Buried Tower, a gardener tower buried under the Giant Crystalscape biome. Discover the secrets buried with it Selenite Obelisk, a large obelisk made of selenite in the Giant Crystalcape biome, what lies at its core? Mythic Marble, a small chunk of marble with some hidden mythic ore found in the Maquis biome Prison Tower, raid a dragon whelp prison for riches in the Red Rock Desert biome Staggering Rock Formation, a larger than normal rock formation that holds a surprise in the Red Rock Desert Biome Ice Obelisk, an obelisk made of ice in the Snow Rock Mountains biome Storage Bunker, a hidden, snowed in and frozen bunker in the Snow Rock Mountains biome Swamp Treehouse, explore a rundown treehouse high atop the trees in the Swamp Biome
changedBetter PerformanceCompletely rebuilt the mesh building system
changedBetter PerformanceMesh building now takes advantage of multithreading
changedBetter PerformanceMesh building now uses Unity's burst compiler for better performance
addedBetter PerformanceVariant's meshes now have less triangles due to more advanced culling, this reduces load on the gpu

Ficterra changes

addedWe've added 8 new locations in total to visit in Ficterra. These are spread across several of the biomes that were a little lacking in locations
changedThese locations are: Buried Tower, a gardener tower buried under the Giant Crystalscape biome. Discover the secrets buried with it Selenite Obelisk, a large obelisk made of selenite in the Giant Crystalcape biome, what lies at its core? Mythic Marble, a small chunk of marble with some hidden mythic ore found in the Maquis biome Prison Tower, raid a dragon whelp prison for riches in the Red Rock Desert biome Staggering Rock Formation, a larger than normal rock formation that holds a surprise in the Red Rock Desert Biome Ice Obelisk, an obelisk made of ice in the Snow Rock Mountains biome Storage Bunker, a hidden, snowed in and frozen bunker in the Snow Rock Mountains biome Swamp Treehouse, explore a rundown treehouse high atop the trees in the Swamp Biome
changedCompletely rebuilt the mesh building system
changedMesh building now takes advantage of multithreading
changedMesh building now uses Unity's burst compiler for better performance

New Locations!

  • We've added 8 new locations in total to visit in Ficterra. These are spread across several of the biomes that were a little lacking in locations

  • These locations are:

    • Buried Tower, a gardener tower buried under the Giant Crystalscape biome. Discover the secrets buried with it

    • Selenite Obelisk, a large obelisk made of selenite in the Giant Crystalcape biome, what lies at its core?

    • Mythic Marble, a small chunk of marble with some hidden mythic ore found in the Maquis biome

    • Prison Tower, raid a dragon whelp prison for riches in the Red Rock Desert biome

    • Staggering Rock Formation, a larger than normal rock formation that holds a surprise in the Red Rock Desert Biome

    • Ice Obelisk, an obelisk made of ice in the Snow Rock Mountains biome

    • Storage Bunker, a hidden, snowed in and frozen bunker in the Snow Rock Mountains biome

    • Swamp Treehouse, explore a rundown treehouse high atop the trees in the Swamp Biome

Better Performance

  • Completely rebuilt the mesh building system

  • Mesh building now takes advantage of multithreading

  • Mesh building now uses Unity's burst compiler for better performance

  • Variant's meshes now have less triangles due to more advanced culling, this reduces load on the gpu

  • The new system only supports texture arrays; if you have an older system the game should default to the previous mesh building method instead

Other

  • Added the ability to turn on/off multithreaded mesh building in the options

  • Fixed a bug causing the game to self identify as Spacewar

  • Fixed a bug where the game would delete the 'no minimap' texture

  • Added a shadow on the Research Screen behind the research box at the bottom

  • Fixed a bug where exiting the settings menu via Esc caused the character to be unable to move

  • Fixed a bug where pressing Esc when not in controller mode in the main menu would send the game into controller mode

Source

Steam News / 2 February 2023

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