Full notes
Full Feywood Wanderers update
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What changed
- Gameplay
- Fixes
Feywood Wanderers changes
Made it so Item Dimension's enemy level scales at a slower pace starting from floor 3 and so legendary/unique item's difficulty is the same as epic item's difficulty. Previously the level jumped a lot from floor 2 to floor 3, now it should increase more smoothly, making it easier to complete floor 3 and above without dying. (it's still very dangerous, but the jump in levels is much less than before)
Added new firearms, Blunderbuss and Musketoon. Both are much more likely to drop in the Crystal Island area.
Fixed more bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
