Full notes
Full Festival Tycoon 🎪 update
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Repeated intro
Hey all!
What changed
- Maps
- Gameplay
- Performance
- Fixes
- UI and audio
This is another patch, hopefully improving the game and a couple of reported bugs.
This is the full changelog:
- NewAdded 2 new stage styles: Electro and Vintage!
Fixed: Sponsors would provide non-existent buildings.
Fixed: A rare issue where visitors would not walk anywhere because of a rendering bug.
Fixed: A bug where requirements and needs of bands would be wrongly displayed in the festival end overview.
Fixed: The "VIP only" toggle is now hidden when placing stages.
Fixed: When using the "end now" button, the simulation is unpaused.
- FixedPotentially fixed a bug which would lead to a memory leak and crash the game.
Fixed: A potential fix for agents on large maps standing around. This lead to workers not working anymore.
Fixed: A bug where visitors would have issues reaching roof top parties.
- OptimizedChanged the looks of blocked areas slightly to not confuse with low quality buildings.
If you want to get updates even sooner, check out the public-test branch!
Let me know if you have any issues!
Thanks! Johannes
Source
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