Full notes
Full Festival Tycoon 🎪 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Fixes
This is a small patch fixing a couple of issues with the latest Early Access update:
- NewAdded another tutorial layer showing information for the worker squad UI.
New: Worker key bindings shown when sending or selecting workers.
Fixed: Stages for Rock and Metal bands would bug out if a mosh pit was about to start.
Fixed: A severe UI bug where sometimes the dialogue would close but the UI still wouldn't respond.
Fixed: An issue with icons in the location editor.
- FixedRemoved debug items from deco menu.
Fixed: A bug which would hide the key bindings window.
Fixed: A bug which would show the keys in the prop key overview in wrong format.
Fixed: Missing localization in the deco build menu.
- OptimizedThe key bindings for live mode tasks are improved.
Optimized: When creating patrol routes, the squad position is used as the first point.
As always, if you have feedback, please let me know!
Cheers! Johannes
Source
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