Full notes
Full Ferrous: Digital Edition update
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What changed
- Gameplay
- UI and audio
- Compatibility
Ferrous: Digital Edition changes
Gameplay Changes:
Units can now move until the player runs out of AP to move or do actions with.
Added icons for unit types to come (Infantry, Vehicles, Emplacements)
Added outline to the Load Menu's text for better readability.
Bug Fixes:
Fixed Issues with Dice Rolling and UI Text messages, Dice and messages should now linger, dice should no longer "roll multiple times" with certain weapons that gave them unfair advantages during combat
Fixed an issue where the computer player was moving and ending their turn early leading to movement issues for the player. The Move marker will now not be useable until a unit has completely finished moving, the AI should move entirely before ending their turn.
Fixed a UI issue where the AI's AP was being tracked incorrectly.
Fixed a bug in which death icons rendered incorrectly in the UI.
Added Collision to all obstacles that previously missed them (Generator, StoreA-D, Inn, mainly urban obstacles)
Fixed an issue where the Music and SFX were sharing the same Audio Source
Versions Updated:
Windows
Linux (BIG update since early beta builds!)
(Mac Version's huge updates will align with next update)
Thank you for all you feedback and keep fighting out there, pilots!
Source
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