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Steam News24 June 20251y ago

Content and bugs!

This one adds more stuff to do and fixes yet, you guessed it, more bugs. I'll list a few: -Notification Spacing -Talk spamming an NPC breaking future battles -Monument dungeon type quests not working -Monument dungeon t

Full notes

Full Ferromon Together update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Balance
addedThis one adds more stuff to do and fixes yet, you guessed it, more bugs. I'll list a few:
changedNotification Spacing -Talk spamming an NPC breaking future battles -Monument dungeon type quests not working -Monument dungeon type chest being inaccessible -NPC hostility issues in Castle dungeon type -Dungeon ceiling collision -Building uses double resources (sorry guys) -Super long battle animations have been chopped -Gondola stair collision -Frame stutter in forest (too many trees) -Mineral skill drive shop not working -Small Emergence stone inability to be picked up -Crunched all notifs into the notif system -Balancing issues in the Mineral area -And much, much more
addedAlso! -Added theme music + new title screen -Added Surrender button to NPC fights -Added even more dungeon instances, with more to come as I actually play the game and fill the boring parts -Many various balancing tweaks, as well as cost changes to build items to be more fair.
changedAs always, thank you for playing! 1.0 will release as soon as I finish this playthrough balance (and every known bug and the 1.0 trailer). There are a few known bugs I am currently working on, and I will try to sort those out stat!

Ferromon Together changes

addedThis one adds more stuff to do and fixes yet, you guessed it, more bugs. I'll list a few:
changedNotification Spacing -Talk spamming an NPC breaking future battles -Monument dungeon type quests not working -Monument dungeon type chest being inaccessible -NPC hostility issues in Castle dungeon type -Dungeon ceiling collision -Building uses double resources (sorry guys) -Super long battle animations have been chopped -Gondola stair collision -Frame stutter in forest (too many trees) -Mineral skill drive shop not working -Small Emergence stone inability to be picked up -Crunched all notifs into the notif system -Balancing issues in the Mineral area -And much, much more
addedAlso! -Added theme music + new title screen -Added Surrender button to NPC fights -Added even more dungeon instances, with more to come as I actually play the game and fill the boring parts -Many various balancing tweaks, as well as cost changes to build items to be more fair.
changedAs always, thank you for playing! 1.0 will release as soon as I finish this playthrough balance (and every known bug and the 1.0 trailer). There are a few known bugs I am currently working on, and I will try to sort those out stat!

This one adds more stuff to do and fixes yet, you guessed it, more bugs. I'll list a few:

-Notification Spacing -Talk spamming an NPC breaking future battles -Monument dungeon type quests not working -Monument dungeon type chest being inaccessible -NPC hostility issues in Castle dungeon type -Dungeon ceiling collision -Building uses double resources (sorry guys) -Super long battle animations have been chopped -Gondola stair collision -Frame stutter in forest (too many trees) -Mineral skill drive shop not working -Small Emergence stone inability to be picked up -Crunched all notifs into the notif system -Balancing issues in the Mineral area -And much, much more

Also! -Added theme music + new title screen -Added Surrender button to NPC fights -Added even more dungeon instances, with more to come as I actually play the game and fill the boring parts -Many various balancing tweaks, as well as cost changes to build items to be more fair.

As always, thank you for playing! 1.0 will release as soon as I finish this playthrough balance (and every known bug and the 1.0 trailer). There are a few known bugs I am currently working on, and I will try to sort those out stat!

Source

Steam News / 24 June 2025

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