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Steam News8 April 20251y ago

Optimization and Bug Fixes

Hey guys! Sorry I have not been doing as changelogs, as you may have noticed, the updates are nonetheless still rolling out. We are aiming to be at 1.

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Hey guys! Sorry I have not been doing as changelogs, as you may have noticed, the updates are nonetheless still rolling out.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Compatibility
changedWe are aiming to be at 1.0 release by May 12th and are making steady progress towards that goal. This update takes a lot of the bloat out and makes some serious frame improvements.
changedIt is to be noted that graphically, it won't look quite as good after this update, but I've gone from averaging 60 Frames on high settings to around 300, and since this game is meant to be extremely accessible, I have decided the sacrifice is worth it (don't worry, its honestly not even very noticeable, and future updates will smooth things over). The minimap is rough around the edges, as I replaced it with my own code for compatibility reasons, but it will improve in the coming days.

We are aiming to be at 1.0 release by May 12th and are making steady progress towards that goal. This update takes a lot of the bloat out and makes some serious frame improvements.

It is to be noted that graphically, it won't look quite as good after this update, but I've gone from averaging 60 Frames on high settings to around 300, and since this game is meant to be extremely accessible, I have decided the sacrifice is worth it (don't worry, its honestly not even very noticeable, and future updates will smooth things over). The minimap is rough around the edges, as I replaced it with my own code for compatibility reasons, but it will improve in the coming days.

This update also handles a large number of bugs, I honestly forgot which ones since it's been a while, but I think I've got all reported bugs handled as of this update.

Those of you in the discord know how the android version is panning out, and as stated there, I'm shifting focus to make the pc version as solid as possible prior to May 12th and then worrying about the little screen.

Up next is more content, cutscenes, translation, and some final touches. Keep sending those bug reports!!!!

Thanks!

Source

Steam News / 8 April 2025

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