Full notes
Full Fermi's Path update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Fermi's Path keeps improving for free!
We finalized the level editor. You can now add Tokens, Explosives, Gates and a secret path to your custom levels. With these features added, the level editor is complete and it is possible to design fully fleshed out levels which can compete with levels designed by our team! Some more new features made it into the editor as well. We updated the comprehensive level editor guide and recommend you to have a look before getting your hands dirty: http://www.fermis-path.com/wp-content/uploads/2015/05/FP_Workshop_Guide.pdf Additionally, along with various bug fixes, we improved the GUI and unlocked the Steam cloud feature to allow save files to stay synchronized with all your devices. Most important changes/additions
added Steam cloud save feature
added animations to Fermi on level start & level end
added a level end music
added loaded profile hint to main menu
added Gamepad button hints to level selection
added Tokens, Explosives and Gates to the level editor
unlocked copy/paste functionality in the level editor
improved achievement detection especially for save files created with the demo version
So jump onto the path and work on those highscores, touch up the custom level you have in mind and stay tuned for the features we have planned for you next :) The Fermi's Path Team
Source
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